Author Topic: New skin slots  (Read 1530 times)

TT

  • Posts: 42
If none of that works, I might be able to go over it with a hex editor if I get time.

TT

  • Posts: 42
You could also try going out an extra directory level and then trying it.

Lakova

Hello! I'm new to this forum and also new to FO2 modding, hold this in mind. What I did is made a new car slot called "car_46". This is my new car slot with a default Chili. Now, it's loaded up successfully, I renamed it to "Chili test" and give it a price "1", all worked well. But, when I try to start a derby (for ex.), choose a track and the car, it's gives me an error: "Couldn't find skinai1_damaged.tga". The problem is I have that file in my data/cars/car_46 folder. So I don't really understand what could be the problem. Anyone? :)

frenchman

  • Posts: 29
Hello! I'm new to this forum and also new to FO2 modding, hold this in mind. What I did is made a new car slot called "car_46". This is my new car slot with a default Chili. Now, it's loaded up successfully, I renamed it to "Chili test" and give it a price "1", all worked well. But, when I try to start a derby (for ex.), choose a track and the car, it's gives me an error: "Couldn't find skinai1_damaged.tga". The problem is I have that file in my data/cars/car_46 folder. So I don't really understand what could be the problem. Anyone? :)


Hi :)

_maybe you have skinai1 *dds
try it > (skinai1 *tga) > https://vk.com/doc380786717_451878089?hash=4586a50617676a12ab&dl=6ab3ffd3fdbed92a7d

_ converter dds / tga > https://convertio.co/fr/dds-tga/

Lakova

Hello! I'm new to this forum and also new to FO2 modding, hold this in mind. What I did is made a new car slot called "car_46". This is my new car slot with a default Chili. Now, it's loaded up successfully, I renamed it to "Chili test" and give it a price "1", all worked well. But, when I try to start a derby (for ex.), choose a track and the car, it's gives me an error: "Couldn't find skinai1_damaged.tga". The problem is I have that file in my data/cars/car_46 folder. So I don't really understand what could be the problem. Anyone? :)


Hi :)

_maybe you have skinai1 *dds
try it > (skinai1 *tga) > https://vk.com/doc380786717_451878089?hash=4586a50617676a12ab&dl=6ab3ffd3fdbed92a7d

_ converter dds / tga > https://convertio.co/fr/dds-tga/

Hi! :) I have both. Converted .dds to .tga in Photoshop when I got this error first time.

Lakova

I solved it by placing the new Chili into "Bonus" class. Another question: is it possible to make new skin slots to a specific car? For example I want to use AI's skins only for some cars. But not for the others. Is that possible?