Author Topic: Using the new skin files as instant templates and adding wear  (Read 107 times)


  • Posts: 69
You can make instant skinning templates out of the new texture files.

Just use the _c5 and _damaged_c5 files. Just add another layer beneath them, select that new layer and start painting.

When you are done exporting, remember to set the alpha channel to pure white.

I'm not sure if these will post here but here are some examples.

I had a wagon paint scheme that looked a little too fancy so I tried adding 2 different amounts of rust, wear and scratches.

The first pic shows a small amount of thrashing and the second shows even more wear in spots. For spots in the second, I used parts of the damage skin as a template.