Author Topic: Is adding fence to Sandpit 1 a bad track design?  (Read 1073 times)

Purple44

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Is adding fence to Sandpit 1 a bad track design?

I ask this after this happen to me today online, racing on Sandpit 1 track:





I got my muddigger stuck here after getting knock over the side of the hill.

I would like to suggest if Bugbear want a fence here, that it be move back a bit, so if I end up over the hill again, at least I will be able to turn my car and head back to the track.

Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel

RickyB

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Absolutely. Same happened to me. It's a trap! ;) Don't like this at all. Either the fence should be destructible or moved further away so that you can still get back on track without having to reset.




Finsku

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I don't like if fence is indestructible. And invisible walls. And auto resets. That's my 3 "cornerstone" with any games.  :P

 

FalconXY

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@BB

Remove the fences and automatic reset on track please.
Why remove the little free roam around fun ?  >:(
Intel i7-3770, 8GB RAM, ATI R9 390X 8GB, Win10 64bit, G27 wheel

Tonza

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that`s a nasty spot to get stuck. I havent been there myself,  probably because I have just flown over it LOL  ::)

Purple44

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@BB

Remove the fences and automatic reset on track please.
Why remove the little free roam around fun ?  >:(

There no need for an auto reset. You drive your car back onto the track.

I can see why Bugbear put fence there because they put some stuff there, but if just move the fence some, we can drive back to the track no problem.

I have taken a few tumbles on that hill, why ruin it with a fence or an auto reset?
Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel

Heddly

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I would prefer a destructible fence, which is more realistic. Free roaming would be a plus for custom track with single player to explore the tracks when I get bored of racing.

Daystar

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Yeah I have been down their a few times as well. specially when idiot rammers (on a clean driving server) knock me over that hill. it needs to be taken care of. and I really hate the effin invisible walls as well.

Please Bugbear; Address and correct these bad issues! thx for your time listening.
 

Purple44

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  • Posts: 8194
I see fence has not been move back after yesterday hotfix. :(

Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel

Daystar

  • Posts: 2631
Yeah I know. but Thankfully we driver safer near the top of that hill right? also looks like we will not get free roam back. sad affair I know.

KingOfTheCakes

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It's funny that this is the only place where new fencing has been added, yet there are other tracks that really need this treatment. Basically any tracks where it's easy to fly into the crowd and get stuck.
Intel Core i5-4690k CPU @ 3.50 ghz
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Purple44

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Fence still there after today hotfix.  :(
Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel

Daystar

  • Posts: 2631
Fence still there after today hotfix.  :(

Well you know how it is,... Sometimes they listen, sometimes they don't & sometimes it's left on the fence in deciding what to do.

Purple44

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  • Posts: 8194
Fence still there after today hotfix.  :(

Well you know how it is,... Sometimes they listen, sometimes they don't & sometimes it's left on the fence in deciding what to do.

LOL

Being left on the fence can be painful!



Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel

Heddly

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Can you use reset?

 I want free roam   8)