Author Topic: [Speedway 2 Outer Oval Loop] Wrong way alert  (Read 249 times)

TPEHAK

  • Posts: 123
ISSUE

Appearing Stop sign for no reason on Oval track

DESCRIPTION

I happened with me in multilayer on partial Oval track with looped ends. The Stop sign appeared from beginning of the race and stayed on my screen up to the end of the race. But I did not lost the path, I did not go opposite way, I went in the right direction and I holded my place, the laps was counting as normal and I was able to finish the race.

SCREENSHOT/VIDEO

« Last Edit: April 24, 2018, 01:38:04 PM by Janne Suur-Näkki »
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Finsku

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  • Posts: 655
ISSUE
[Speedway 2 Outer Oval Loop] Wrong way alert

DESCRIPTION
Players gets wrong way alert right after race starts. They have to drive one lap more to get rid of the alert. Server doesn't count first lap what players drives.

The alert stays whole lap.

SCREENSHOT/VIDEO

EDIT: Oh, didn't see this topic. Thanks for moving my message here Janne! :)
« Last Edit: April 24, 2018, 02:17:46 PM by Finsku »

Daystar

  • Posts: 2520
ISSUE
[Speedway 2 Outer Oval Loop] Wrong way alert

DESCRIPTION
Players gets wrong way alert right after race starts. They have to drive one lap more to get rid of the alert. Server doesn't count first lap what players drives.

The alert stays whole lap.

SCREENSHOT/VIDEO

Confirmed,  I get that also 80 to 90% the time.  seems to happen more often when car is starting on the inside lane.

Cheers guys, this is now fixed.

CFodder

  • Posts: 187
Was the fix put out in the latest hotfix because if it was it hasn't fixed the problem as just encountered it tonight.

Janne Suur-Näkki

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  • Posts: 1899
Nope, in the next one (hopefully out today).

Purple44

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  • Posts: 7876
Was this fix Janne?

I got the red cricle tonight online at start of race for Speedway 2 loop. We had around 20 players. Think I started about second or third row from last row.
Flatout Joint, where the mods were.

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