Author Topic: Real world logos (Advertisements, billboards)  (Read 309 times)

simosimo

  • Posts: 95
Are these textures baked into track files, or can they be modded. And if so, are they safe for online? I'd like to have a pop at some logos, but if they're hard baked or not MP safe then no worries.

The Very End

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  • Posts: 2418
Most adds point to the ad_atlas (or something similar) texture. If you change that it will update on tracks. Unsure if it triggers mod detection.

simosimo

  • Posts: 95
That's cool - hopefully a dev can confirm?

Purple44

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  • Posts: 8354
I been editing some the billboards with help from Zeb doing the graphics work.  :)



Was able to do the signs above for Suicide BugBeer Run after tweaking \data\art\textures\ad_oval2_set2_c.bmap file.

Jump to 13:30 see the signs on the track:

Flatout Joint, where the mods were.

i5 2500 i7 8700, 16GB, Nvidia 660 960 1060 6GB, Win 10 64bit, DFGT Wheel