Author Topic: Any suggestions? Let's hear them!  (Read 4744 times)

St. Jimmy

  • *
  • *
  • Posts: 1523
Audio modding possibilities other than car engines? I guess .fxac and .fxau files read some certain Soundbank(s) but can't see what it's ::) Example Wwise project for those also possible to get? ;)
Or/and have the .fxac and .fxau file to show what Soundbank it's using and possibility to change those just like engine sound files .enga and .engs?

Also some list of what we can do with the .amch Action Machine file? I guess the Machine you write one of the file names from \data\machine\64\ or ...\32\ and the Message is some parameter in the code and then you can write string, int and/or float in that.
Official Wreckfest Discord
Unofficial  WreckFest Discord!

i7 2600K @ 4,6GHz
GTX 1070 8GB
16GB CL9 2133 MHz
750W PSU
Win7 Ultimate 64-bit
Fanatec CSR