Author Topic: Motion Simulation  (Read 776 times)

value1

  • Posts: 5
Is there telemetry data available for motion simulation? I'm asking mainly for pitch, roll, yaw (heading), surge, sway and heave.
The reason for asking is that we at xsimulator.net feed our motion platforms with such data stream from games to create an immersion as close to reality as possible :D


Are you going to support an API for this data?
Best regards,
Thomas