id say that definition of casual game fits flatout 1 quite well
FlatOut 1 has less forgiving driving model, it feels more rewarding when riding without mistakes and winning.FlatOut 2 has more arcade model, rewarding destroying surroundings and your opponents.I love both of them and would prefer NCG to be something between them.
It was so nice you had to master the cars handling in order to get it as fast as possible around the track. This is also known as "racing". I know, it's crazy. You had to brake and stuff.
But still, Flatout 1 found that sweet balance between getting an intense rewarding feeling when succesfully blazing your car around the track on one side and actual arcade-like fun and spectacular action on the other.
i laugh everytime i see somebody pulling on WorldofBay to overtake clean.biggest mistake ever.
Poor planning is a big problem for a lot of EA titles