Shouldn't read too much into those, guys. Sure, some of them are wips but a lot of them are versions of each other or test tracks that aren't worked on anymore.
Quote from: MopowerReal banger tracks would be awesome as well. This is very good news! AND as long as we're talking real tracks, you guessed it, I would be stoked to see some realistic derby tracks with realistic dimensions and surfaces! Everything from hard clay to rutted sand! And wet so that there's no Damn dust!If by banger tracks you mean the typical oval dirt track, we might have something for you in the works...
Real banger tracks would be awesome as well. This is very good news! AND as long as we're talking real tracks, you guessed it, I would be stoked to see some realistic derby tracks with realistic dimensions and surfaces! Everything from hard clay to rutted sand! And wet so that there's no Damn dust!
QuoteDerby11_rev (Found from files [data/property/settings/trackcameras])This is just figure 8, because figure 8 is held at the derby arena.
Derby11_rev (Found from files [data/property/settings/trackcameras])
At this point it's safe to say that we're going for more or less realistic race track environments for the main game. Other type of environments are possible too if they're deemed fun but they'll be introduced as bonus stuff.
Quote from: Purple44So we can get a GRID 1 style figure 8 track with at least 2 crossings and some jumps for mid air T-bone action as a bonus track?Yes sir, a track like that is definitely something we want to add at some point.Quote from: MopowerReal banger tracks would be awesome as well. This is very good news! AND as long as we're talking real tracks, you guessed it, I would be stoked to see some realistic derby tracks with realistic dimensions and surfaces! Everything from hard clay to rutted sand! And wet so that there's no Damn dust!If by banger tracks you mean the typical oval dirt track, we might have something for you in the works...
So we can get a GRID 1 style figure 8 track with at least 2 crossings and some jumps for mid air T-bone action as a bonus track?
It's alright, the reason why we're adding a short dirt oval is because that's what they use for banger racing, that's all. It doesn't mean that we're going to neglect other types of tracks so no need to worry.
Nice list. I am gonna add what I found from server's .exe:/derby11_rev/ Figure 8/stadium2/ Gravel/stadium2_rev/ Gravel Reverse/forest5/ Tarmac/forest5_rev/ Tarmac Reverse/sandpit6/ Sandpit/sandpit6_rev/ Sandpit Reverse/oval1/ Speedway Oval/oval1b/ Speedway Figure/sandpit1/ Sandpit 1 Route 1/sandpit1_rev/ Sandpit 1 Route 1 Reverse/sandpit1b/ Sandpit 1 Route 2/sandpit1b_rev/ sandpit 1 route 2 Reverse/sandpit4/ Gravelpit Route 1/sandpit4_rev/ Gravelpit Route 1 Reverse/sandpit4b/ Gravelpit Route 2/sandpit4b_rev/ Gravelpit Route 2 Reverse/forest7/ Pine Hills/forest7_rev/ Pine Hills Reverse/oval2/ Speedway 2And some more I found from... I can't remember where, These are more likely abandoned maps:/City1/ Urban 1/City2/ Urban 2/Forest1/ Lakeside circuit/Forest6/ Forest circuit
Mountain3b looks more reasonable than that macro_oval1 found. Perhaps it's already posted Forest7's "Pine Hills" new version?Last but not least looks like there will be night time too if I believe for "moon_glow".
Looking forward to the new online options and the new eye candy. Was surprise to see no forest track in Build #7. I guess the new art work not ready to go yet.