i need help!! does someone know where my error is? i can only see this server in the lan tab
@echo offSETLOCAL ENABLEDELAYEDEXPANSION:: DEFINE the following variables where applicable to your installSET STEAMLOGIN=username passwordSET NCGBRANCH=228380:: Note, the missing qotation marks, these need to be wrapped around the entire "+app_data......"SET NCGPath=C:\Games\Wreckfest\ServerSET STEAMPATH=C:\SteamCMD:: _________________________________________________________echo.echo You are about to update Wreckfestecho Dir: %NCGPath%echo Branch: %NCGBRANCH%echo.echo Key "ENTER" to procedepause%STEAMPATH%\steamcmd.exe +login %STEAMLOGIN% +force_install_dir %NCGPath% +"app_update %NCGBRANCH%" validate +quitecho .echo Your Wreckfest is now up to dateecho key "ENTER" to exitpause
List of colours for use in name and chat OP could add to starting post^1 red^2 green^3 orange^4 blue^5 cyan^6 magenta^7 white^8 grey^9 dark greyAnyone know how to setup car restrictions as in banning certain cars? Thanks
List of colours for use in name and chat OP could add to starting post
# General - ascii character limits: server_name(31), welcome_message(254), password(31)server_name=Heddly Fiber Optic Testwelcome_message=max_players=24password=heddly# Allow car reset?car_reset_disabled=0# Clear previous user privileges every time when executing start_server_initial.bat# 0 = keep, 1 = clearclear_users=0# 0 = first to join receives owner privileges, 1 = doesn't receive owner privilegesowner_disabled=0# Lan# 0 = use Steam, 1 = without Steamlan=0# Only used when lan=0# Server is visible in LAN search only for query ports 27015-27020 and 26900-26905.steam_port=27015game_port=33540query_port=27016# Tracks:# derby3# derby10# derby2# derby11_rev# stadium2, stadium2_rev# forest5, forest5_rev# oval1, oval1b# oval2, oval2b# sandpit1, sandpit1_rev# sandpit1b, sandpit1b_rev# sandpit6, sandpit6_revtrack=oval2# Gamemodes:# racing, derby, derby deathmatch, team derby, team race, elimination racegamemode=racing# Prepopulate with bots, 0-24bots=0# Team modes only, 2-4num_teams=2# Races only, 1-60laps=9# Derby time limit in minutestime_limit=9# For elimination race, 0, 20, 30, 45, 60, 90# (0 means elimination each lap, others are seconds)elimination_interval=0# Classes: a, b, c, dcar_class_restriction=a# Cars:# american sedan# european# european coupe# american muscle# american muscle 2# american muscle 3# european coupe 2car_restriction=# Weathers:# bright dayweather=
I did some digging and refreshing my memory Heddly, go here:Admin Id helpHope this helps Heddly. Need to fire up your dedicated server next Saturday when we get our hands on Build #8!
Since the update, server_config.cfg has been added. I was wondering if I still just edit the initial_server_config.cfg as like before if I want to change the welcome message etc. Second question: Is it still best to use start_server_initial.bat when I start the server?
The new behaviour is: It will never read the settings from initial_server_config.cfg so edit server_config.cfg instead. Only in the case that there is no server_config.cfg file present, it will copy and rename the initial_server_config.cfg to the server_config.cfg and then use that new file normally. This change was made because previously Steam would overwrite your custom configuration on updates or data verification - now because the config is read from a file that Steam has no knowledge of, it's safe from getting reset.Note that all this only happens when running the start_server_initial.bat - if running the start_server.bat file instead, no .cfg file is read and the configuration that was active when you last closed the server is used (minus the event loop settings that are not currently stored).Sidenote: You can change welcome message etc. also through the opened server console window, by typing e.g. welcome_message="Hello world!" These changes persist if you restart the server with start_server.bat, but are overwritten from the config file if you use the start_server_initial.bat instead.
Have updated the oP with corrections for the server cfg files and added a brief description of how to do track rotations.Also added a list of map names in-game and their server equivalents.If there are any corrections to these please let me know.
Quote from: CFodder on March 14, 2016, 05:32:38 AMHave updated the oP with corrections for the server cfg files and added a brief description of how to do track rotations.Also added a list of map names in-game and their server equivalents.If there are any corrections to these please let me know.> 5. Go back to your Wreckfest folder and run the start_server.bat file, this will start up the server and if your ports above are forwarded properly it will be advertised.You need to use start_server_initial.bat if you want the .cfg file to be read. start_server.cfg will not read the config and instead use previously active values saved elsewhere.> Running More Than One Dedicated ServerIt should be simpler to just copy server_config.bat to a new name in the old folder and then copy start_server_initial.bat to also new name and edit it to point to the new config file.> Also note you currently have to log into steam to start the dedicated servers, but can log out after they've started.This should no longer be necessary.