This was the biggest suspicion, but the car is with only with the least possible, I will have to remodel some parts =/
What would be the minimum number of polygons for the wheels? So far I have not even begun to convert them, but I already foresee many headaches with this question.
About Wreckfest, I did not even look at what it would be like to put my models, if it is similar, and my new video card does not take long to arrive (and this includes the time to save money to buy it haha), I can exchange some ideas about, Maybe we will go up to this new world
The problem with parts that do not appear in the game, most often, it is that the model has too many polys. 20k total polygons is the approximate limit for FO1 and FO2 car models.
If your model is close to the limit, delete parts that are not visible in the game. Hope this helps.