Purple no problem and with your grand idea for 3 crossovers, I absolutely would love to see that realized in our game! we do not have any 3 point crossovers (danger zones). this is something that Wreckfest needs! is more excitement.
i laugh everytime i see somebody pulling on WorldofBay to overtake clean.biggest mistake ever.
Poor planning is a big problem for a lot of EA titles
Quote from: Daystar on August 04, 2015, 11:53:21 PMPurple no problem and with your grand idea for 3 crossovers, I absolutely would love to see that realized in our game! we do not have any 3 point crossovers (danger zones). this is something that Wreckfest needs! is more excitement. more crossovers do not necerarily mean more danger, in fact it's more the opposite.talking about an infinite lap amount you can calculate that:if every car passes the crossover every 12 seconds (small fig8) you have in average in a full pack 2 cars per second and crossover.this is our unit: cars per second and crossover, let's call it c/sc, for 24 cars.small fig8 has 2 c/sc.a three-crossing track has ... three crossings. with the same time of 12 secs between crossover you have 2/3 c/sc.2/3 c/sc is less then 2 c/sc. but the more the better.but the time in between is lower usually, looking at purple's layout i'd say it's 30 secs a lap, roughly, crossing 6 times.24 cars, crossing 6 times in 30 secs with 3 crossovers makes a 4.8 c/sc count.so if this track really has a lap time of 30 secs (and i'm talking about bot lap time) then it's a very messy one and therefore good track.but always keep the c/sc count in mind, it says how much destruction you have to expect. and also more junctions = less wrecks per junction, so it's less obstacles on the track, less pileups. for fig8 that doesn't matter as we want high-speed crashes, not pileups normally but maybe you'd consider this a disadvantage.edit: a 3-point crossover would not change anything in the c/sc count. it's just a longer lap, so you die in earlier lap counts but it's in average the same time like with normal fig8.
Stop it with the ovals already, seriously. We got so many ovals now but some still only talk about more ovals...What we need is Crash Alley and we are done with short tracks forever. You won`t need anything else.