I feel like I wasted nearly a month putting my weather mod together. why in hell did they have to dick with the weather? and get this, they did not add any new weathers! my passion for modding more weathers into a new pack is totally shot now. I am effin pissed about this. But on the brighter side of things, I really like the new Sandpit track. and AI is faster I believe. have not tried the new fig 8. yet.. maybe later tonight.
The Very End: I guess it's mainly the modded tracks with huge jumps that are a problem? We'll figure out a good solution for the next update, for sure.Devin, Mike: Yep, Devin is correct. You should remove the weather list (it's not used anymore) and update all the weather files by toggling State to Mod as suggested by Devin (by default it will be disabled which is why your weathers are not showing up), and everything should work as earlier - except for this time you can have any number of mods with new weathers with no conflicts.
Mazay: I wonder what happened with the scroll bar... Thanks, we'll fix it! Sorry, what do you mean with the track verification?Daystar: The weather list should be in the same folder with rest of your mod in wherever the game is installed, i.e. in D:\Program Files (x86)\Steam\SteamApps\common\Bugbear Entertainment\mods\Daystar Skies Test. It's data/weather/property/career/weathers.cwea. Like said, it's not needed anymore. As for the name and state, open your weathers in D:\Program Files (x86)\Steam\SteamApps\common\Bugbear Entertainment\mods\Daystar Skies Test\data\property\weather one by one with BagEditor and add a name and toggle the state to Mod.