Took the survey, I would like to see a career mode with different series, and i would like to see permanent cosmetic car damage, so over time you would either need to buy new car panels or a whole new car all together.
With practice you can slide the hell out of cars as it is, it's just a matter of time.I feel there ought to be a certain level of skill to manage it without spinning out though, I remember playing flatout 1 for the first few hours and thinking - this is awful! Understeer galore and I can't keep up with the back of the pack...But I persevered and got the hang of it - and the handling revealed itself, I gradually figured it out and it was greatSame goes for wreckfest. Watch a few of hoppens vids or whatever you can come across and eventually you'll be able to be sliding nice with complete control too
Second issue for me is the force feedback, it's ok but could feel way better imo compared with other titles. With a new physics engine we should also be able to feel better what's happening with our wheels I guess?! And the difference in feedback strength between the muscle cars and the small ones is bugging me a lot. Even if I increase the feedback strength to maximum on EU1, it doesn't come close to AM1 on medium strength for example.
Also hopefully you will fix the "no steering wheel input in first 5 or more seconds when the race starts". It can really ruin races especially when the first corner is there before you can even turn...
What exactly do you find unrealistic about it compared to other games? Just general strength or effects? And which wheel do you have? I am running a G27 and it is surprisingly accurate and realistic for me, the only game with better FFB so far was rFactor 2 and that's known as the sim with the best physics in the world. So I would say Wreckfest's FFB is pretty good. Maybe it's just that good and direct for me because I've set my wheel to 450 degrees which in my opinion just perfectly fits the game, even though those kinds of cars usually go up to the 900 degrees I know I probably can't change anything about it, just curious and maybe I can help improve your experience already
Anyway, I got dirt rally later (Assetto Corsa and Project Cars even later) and was even more impressed by how it feels. Like you really feel what's happening with your wheels and can counteract accordingly. I don't say WFs FFB is unrealistic or bad but it feels less "beefy". I can't find a better word for it atm. Also I get some strange rattling sometimes on sand tracks which almost rips my desk apart
... man while I'm thinking back I realise I really miss multiplayer