Author Topic: default cars tire width  (Read 383 times)


  • Posts: 133
I'm putting together a Pro Modified Derby package using the default american cars as base. I was able to open up the example car in 3ds max and figure out how to scale tires. My question, is there any way at all to possible to get the default cars into 3ds max to edit a copy? Any help greatly appreciated!
Simxperience Accuforce Pro Wheel    Fanatec CSP v2's
Custom Ebay  hydraulic handbrake with Bodnar BU0836-LC
Sabertooth 990fx w/ 8350    Thermaltake 750w PSU    
16GB Corsair Vengeance       GTX-760 Ti 4GB


  • *
  • Posts: 3062
Not possible other than AM4 (tires are stored with model currently). The sedan has been ripped by some Russians for beamNG though,you can probably find it on google
Dell U2515H 25",  i5-4690k @4.0ghz, 8gb ram, MSI GTX 1060 6GB, 120gb SSD, 1tb HHD, win 7, G25/Ps3 pad
Online Bangers:Wreckfest -