Author Topic: default cars tire width  (Read 166 times)

blazngun

  • Posts: 78
I'm putting together a Pro Modified Derby package using the default american cars as base. I was able to open up the example car in 3ds max and figure out how to scale tires. My question, is there any way at all to possible to get the default cars into 3ds max to edit a copy? Any help greatly appreciated!
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sam223

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  • Posts: 2567
Not possible other than AM4 (tires are stored with model currently). The sedan has been ripped by some Russians for beamNG though,you can probably find it on google
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