Author Topic: Updating custom content for June Update  (Read 3553 times)

RickyB

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I'm just experiencing the same here... track does not appear, car floats in sky. I think yesterday it worked... but maybe that was the old evst file? I mean I repaired every texture and missing objects, so it definitely worked yesterday. I'm confused as well.
« Last Edit: June 29, 2017, 07:27:00 PM by RickyB »

Janne Suur-Näkki

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Looks like we're having some issues, even the example tracks don't work anymore.

I'll try to find out more info, hang on.

The Very End

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Thanks! See attached file. I did not attach the other track yet, but same problem happens there.
https://files.fm/u/edszw6uy

Janne Suur-Näkki

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It looks like currently the scne needs to have the same name as the folder, and you can't have a reference to a specific scne file in the evse file.

So example in evse you can have in Track field "data/track/exampletrack" and then you need to have "exampletrack.scne" in that folder.

The Very End

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Ok, will test out in 15 mins to see how that works out. Thanks for info.

Janne Suur-Näkki

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Just tested with your track and yep, that's how it is, working now.

In evse, track "data/track/bridgetonowhere" and in that folder "bridgetonowhere.scne".

RickyB

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ehhm... ok, but then we have to make a folder for every track variant? Did todays hotfix have anything to do with that?

Janne Suur-Näkki

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Yes, looks like you now on need to have a unique folder for each variant.

Since everything was working yesterday it does seem like this was an unexpected side effect of the hotfix.

The Very End

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Holy crap I will have many folders, but seems like it's at least working. Will there be a change to this soon or is it safe to do this now? :p Don't want to use the rest of the evening if everything is changed tomorrow hehe.

Janne Suur-Näkki

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You can wait until tomorrow so that I can find more info about this, but restructuring your tracks is definitely safe since that's how our official tracks are structured as well.


The Very End

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Yeah, keep us updated on your finds please :)

RickyB

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Thanks for the quick help Janne.

Janne Suur-Näkki

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No problem at all, sorry for not being able to give you guys a heads-up.

The Very End

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Well, finding a solution and workaround less than 30 minutes after the issue was raised is rather great either way. Sure, it's a folder hell, but once set up it looks good in menu. Just, uhm, 42 tracks left then rofl. Dear lord ^^

Purple44

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Well, finding a solution and workaround less than 30 minutes after the issue was raised is rather great either way. Sure, it's a folder hell, but once set up it looks good in menu. Just, uhm, 42 tracks left then rofl. Dear lord ^^

Are we going run into a track limit for the menu?

But End might be the only modder to hit it.  :P

Hmm, unless we put together a community mod some day. That might have a lot of track listings. We hit a limit of 120 tracks online with community mod for Flatout 1, was able do all 144 tracks offline. That was counting the stock tracks too.
« Last Edit: June 29, 2017, 11:35:36 PM by Purple44 »
Flatout Joint, where the mods were.

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