Recent Posts

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1
Modding / Re: Mod Development Screenshots
« Last post by Zebulon55 on Today at 03:13:58 AM »
Thanks guys :)
... "2 bridges with ramps and suicide hole in the middle ?" idea sounds nice, but if it's a pit in the middle where you just can't get out or instantly DNF, it would probably just take a lot of cars out of the race rather early. AI won't always have enough speed to jump over the hole. Not sure if that's so good?

The bridge is pretty cool. 8)

Put a spectator in the hole, then you have to include an auto-reset functionality so the spectator doesn't get hurt. Then reset the car to a spawn point 20 meters up in the air.  Death from above and eventually a pile of wrecks forms on the track. LOL
2
FlatOut 2 / Re: Ai driver skin
« Last post by Heddly on Today at 12:44:47 AM »
so does this make possible to play as ray carter or katie jackson etc ?

For AI Drivers you need to go to the data/drivers/ragdoll folder to identify the male and female drivers. These are .DDS files, if you don't have a program to view .dds files you can programs on Google

Use it to identify which file your favorite drivers use and copy and rename them to replace other drivers that are left.

Use it to identify which file your driver uses and find the image of the one you want to use, make a copy and rename it to replace the driver that you want to drive your car.

Hope this helps, busy watching Daytona 500, gotta Goooo.....
3
General Discussion / Re: some odd things and some ideas
« Last post by Dalags on February 18, 2018, 11:37:37 PM »
Agree very much with points 2 and 4
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FlatOut 2 / Re: Ai driver skin
« Last post by Heddly on February 18, 2018, 11:33:39 PM »
EDIT: I read this topic wrong, sorry. I was thinking Car Skins you want Driver Skins?

Download bfs2pack and install it. https://sourceforge.net/projects/bfs2pack/

Move the aiskinpack.bfs to the game folder.

Make a backup or a copy of your data folder where the game is located.

Start bfs2pack by double clicking the BFS2pack_smart_gui.exe, right click on the program window, a little square with a ghost, and be sure FO2 is check marked.

Drag and drop the aiskinpack.bfs onto bfs2pack, it will ask where to unpack the BFS, this should be your game folder, click OK and it should ask to overwrite data in the data folder, this is ok.

The game should now have the AI skins in skin slot 5.
5
Mod Share / Re: The Very TrackPack released!
« Last post by The Very End on February 18, 2018, 11:32:43 PM »
Great find and thanks for help! Have moved the texture now together with the other stuff that will be in the next patch. Just having a bit left on the track I am working on :D
6
General Discussion / Re: some odd things and some ideas
« Last post by FelixRaven on February 18, 2018, 11:09:59 PM »
10. Please make demolition derby only as an option in carrier mode. (Let us proceed without that. I consider them painful, annoying and boring. I like races only.

By this I only mean those races, where the only purpose is to demolish cars.
I do like figure of 8 and similar ones.
7
General Discussion / Re: Lack of wind-drag on open doors
« Last post by FelixRaven on February 18, 2018, 11:04:52 PM »
But Wreckfest not sim.  ;)  More a sim-cade racing game.  :D

I do like the doors flapping around.  :)

Me too, but I think it would be more spectacular, if doors would flip open when cars slow down in corners, and being shut again when the cars speed up.
What do you think?
Other problem with flipped open doors, I never could rip off any of the flipped open doors, as if they were not there when passed by those cars.
8
Bug Reports / Re: Almost impossible to change the key bindings
« Last post by FelixRaven on February 18, 2018, 10:39:55 PM »
Do you have a Logitech g402 mouse? KiwiSmurf ran into same issue trying rebind his KB keys:

No, I have a Logitech MX Anywhere 2

Another controls setup problem: If you set the arrow keys to be the steering keys, you cannot test steering on Advanced tab.
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Mod Share / Nascar Legends mod is alive again (preview version)
« Last post by TT on February 18, 2018, 10:25:27 PM »
Vin updated the mod with a preview version.


NASCAR Legends (FIXED)
http://steamcommunity.com/sharedfiles/filedetails/?id=855060243

Rammer and Rammer RS action is all in B class right now. Custom performance changes and parts are coming.

B class AI is now only Rammer or Rammer RS.

Works in Custom Race and in an added Stock Car career series.

Banger Rammers need to buy an engine upgrade to compete in B class. Banger Rammer AI already have one.

Selectable rims from the Speedbird. Many colors.

Lots of improvements coming:
Custom upgrades
Custom performance
More rim colors (especially medium blue and lighter gold).
More AI customizations (less aggressive, closer racing)

Better Career series. Adding qualifying and heats to more of them.
10
Modding / Re: nascar legends mod
« Last post by TT on February 18, 2018, 10:23:29 PM »
Vin updated the mod with a working preview version. More changes are coming


NASCAR Legends (FIXED)
http://steamcommunity.com/sharedfiles/filedetails/?id=855060243

Rammer and Rammer RS action is all in B class right now. Custom performance changes and parts are coming.

B class AI is now only Rammer or Rammer RS.

Works in Custom Race and in an added Stock Car career series.

Banger Rammers need to buy an engine upgrade to compete in B class. Banger Rammer AI already have one.

Selectable rims from the Speedbird. Many colors.

Lots of improvements coming:
Custom upgrades
Custom performance
More rim colors (especially medium blue and lighter gold).
AI customization (less aggressive, closer racing)

Better Career series. Adding qualifying and heats to more of them.
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