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Wreckfest => News => Topic started by: Finsku on November 01, 2017, 05:25:00 PM

Title: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Finsku on November 01, 2017, 05:25:00 PM
Thread for Wreckfest Audiodraft Game Music Contest because there wasn't any threads.
(and all conversations was in wrong thread (June update -thread)  >:()

UPDATE #2

Here are the winners, congratulations!


https://wreckfest.audiodraft.com/ (https://wreckfest.audiodraft.com/)



UPDATE #1

We're running a bit late here but there's still time to vote for your favourites as well as participate so here goes...

(http://www.wreckfestgame.com/wp-content/uploads/2017/11/IMG_27102017_141453_0sss.jpg)
A small teaser...

Exciting news! We need a rocking soundtrack for Wreckfest and since we thought this is a perfect chance to promote all the awesome indie bands out there and give our fans a chance to voice their opinion on the soundtrack, we have just opened a game music contest. The winners will have their music featured in our game and receive cash prizes, with the top dog receiving $3,500 and nine runner-ups $1,000 each. Don’t forget that artists featured in our previous games have included many upcoming indie artists as well as household names like Megadeth, Rob Zombie, and Fall Out Boy, so now you or your friends have a chance to break big. We want to have the best possible soundtrack in the game so make sure to vote and share the news with your favourite bands!

Check out the contest site HERE (https://wreckfest.audiodraft.com)

In other news, as you have no doubt noticed for the most part we’ve been flying under the radar since our last update and that’s simply because we’ve been working on the game like there’s no tomorrow, adding new features and content as well as polishing what we already have. We can soon share more details with you but rest assured there’s a plenty of good stuff coming up – loads of new unique cars, a proper career mode with championships, car paint job customization, brand new HUD, greatly improved AI, polished tracks and a lot more – in short, everything that will soon make Wreckfest a complete game. Stay tuned!



Text are taken from the music contest page: https://wreckfest.audiodraft.com/ (https://wreckfest.audiodraft.com/)

Set the mood for reckless racing action and ferocious car wrecking.
The demolition derby racing game Wreckfest is a lively, breakneck, over-the-top experience.
Does your band’s music match that description? Great! Now is your chance to get your music featured in a kick ass game for Xbox One, Playstation 4 and PC.
We are looking for your track to pump up the coming Wreckfest game.




What kind music?
The contest is split up in two main categories: Electronic and Rock.
‘Electronic’ means any style of music that relies heavily on machine-made sounds, such as hip-hop, electronica, drum’n’bass.
‘Rock’ refers to music featuring instruments like electric guitars and drums, in this case mainly rock and metal.

Keep in mind that MOOD is more important than GENRE. We’re looking for tracks that are energetic, action-packed,
accelerating, and they can even be a bit abstract. Instrumental versions are always a welcome addition.




How do I participate?
We want to feature bands that are looking to grow their fan base. Your tracks must sound professional and absolutely kick-ass!
Wreckfest is played by hundreds of thousands of fans, so your music needs to appeal to this wide and diverse crowd.
If you have lyrics on your track the preferred language would be English. All entries must be radio friendly to comply with the Wreckfest’s age rating.


IMPORTANT!

Please make sure that you own all the rights to the music you’re submitting.
If you already have a publishing contract, please check with all parties involved that you are allowed to submit your music.

The license for the winning tracks will be:




How to participate?
Head over to the Audiodraft platform from the link below, sign-up, and start uploading! Your band may participate with one or more tracks.
Winners will be selected through voting, so your tracks popularity will be based on shares and likes.
Make sure to engage your fan base to give your track the best chance of winning!

What are you waiting for? Enter now for the opportunity to have hundreds of thousands of new fans hear your music!


# ROCK||# ELECTRONIC
Music featuring "band" instruments like electric guitars and drums.
Rock and metal are preferred, but other takes on the genre are welcome too.
MOOD: energetic, action-packed, accelerating, carnage.
||Any style of music that relies heavily on machine-made sounds, such as hip-hop, electronica, drum’n’bass, etc.
MOOD: energetic, action-packed, accelerating, abstract, cathartic, danceable.



How do I vote?
Yeah, it does look like you can only vote with the Facebook-button and the others are for sharing.
^ the only official guide

# Timeline||# Prizes
Oct 5th, 2017: Submission open for tracks
Oct 23rd, 2017: First shortlists out and voting starts
Oct 27th & Nov 3rd, 2017: Updated shortlists out
Nov 10th, 2017: Submission closed and updated shortlists out
Nov 13th, 2017: Voting closes

The winners announced on Nov 15th, 2017.
||Main Prize $3,500: Placement in the game as a featured tune for the Wreckfest game.
Runners-up 9x $1,000: Placement in the game.

NOTE: The Main Prize and Runner-up prizes will be awarded for tracks from either of the categories based on the voting of the track.



Links:
Wreckfest - Game Music Contest (https://wreckfest.audiodraft.com/)
Wreckfest - Game Music Contest (ENTRIES) (https://wreckfest.audiodraft.com/entries)
Submit application - ROCK (https://www.audiodraft.com/open-application/?id=3de4b66b918e2a59c2110e3222520674)
Submit application - ELECTRONIC (https://www.audiodraft.com/open-application/?id=1af7b591dd41ce9204c946b7961d3f2d)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Finsku on November 01, 2017, 05:25:24 PM
Okay.. so.. first,
I wanted to get thread because there wasn't any threads about this
Second, all conversations about contest went into June Update -thread
Third, I hope this would activate people to vote or to participate

Damn, those top tracks are great! BUT
Songs in Audiodraft contest are always in same order. People starts to listen new ones but then skip the rest songs.
It SHOULD be randomized. Everytime you load page it shows entries in different orders.
To order there should be order-button that if listener wants to check top voted songs.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 01, 2017, 05:37:01 PM
I'd also want to see the order of newest/latest first. Currently it's not easy to say if you've listened all the new entries. Are they even in released order?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 01, 2017, 07:55:22 PM
Great work with this topic! :)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 01, 2017, 08:55:53 PM
Nice thread!
So, which entries do you all like?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 02, 2017, 01:32:42 AM
Nice thread!
So, which entries do you all like?
I've been bit generous. Currently my like list looks like this:

05-The Wolves Are C by NoMansValley
Twisted Machine by Mathieu
We Won't Stop Now by scottaitken
Denial by StateOfEmberBand
Take A Moment by ProjectRevisePunk
Spit Bucket by boxFields
Driving Rock by sergeibono
Dirty Things by BlackDali
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Telekill on November 02, 2017, 11:53:38 PM
Rock music seems perfect for this type of game. Hopefully we hear something after the content in regards to some kind of release date on all platforms (PS4 is what I'm mostly interested in).
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Devin on November 04, 2017, 03:17:49 AM
While electro just doesn't fit and rock music is pretty alright, why oh why didn't anyone actually suggest Eurobeat? Come on, this is absolutely perfect to give Wreckfest some epic flow!
http://www.youtube.com/watch?v=e222axehTK4 (http://www.youtube.com/watch?v=e222axehTK4)


I actually tried to drift all the way through because with this music it is impossible not to drift, no matter the circumstances - but I've injured my right wrist today and drifting with only one arm with such a strong wheel is pretty suicidal so I just couldn't do better today  :(

We should sign a petition or something. Make it happen, bugbear  ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 04, 2017, 03:21:35 AM
While electro just doesn't fit and rock music is pretty alright, why oh why didn't anyone actually suggest Eurobeat? Come on, this is absolutely perfect to give Wreckfest some epic flow!
http://www.youtube.com/watch?v=e222axehTK4 (http://www.youtube.com/watch?v=e222axehTK4)




We should sign a petition or something. Make it happen, bugbear  ;)

DEJA VU
I'VE JUST BEEN IN THIS PLACE BEFORE
HIGHER ON THE STREET
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 04, 2017, 03:50:33 AM
I'll say also here that euro dance can be counted as electronic (electro) music. Just like industrial metal is rock. So just waiting for any artist to submit something.

http://www.youtube.com/watch?v=dxEcJ6mFrN4 (http://www.youtube.com/watch?v=dxEcJ6mFrN4)

Though that's what I prefer 8)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 04, 2017, 09:32:02 PM
The same band from Carmageddon Max Damage's OST (Maximum Sexy Pigeon) has joined the party too. WOH!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 06, 2017, 11:31:43 PM
Nice, Recently added and Top rated sorting is in. And it's good that the recently added is the first one 8)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Callahan420 on November 07, 2017, 06:34:19 AM
I went and liked around 27 of these songs. Even though electronic ain't my thing I voted for 2 I think.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Mallorn on November 09, 2017, 05:15:44 PM
I'm doing my stinking best to get my brother-in-law's band in the top but it hard to compete vs bands with a 10000+ Facebook fanbase. 
But with some luck they'll be getting there. 
   
What I dont understand is, will they chose 10 rock songs AND 10 electronic songs? Or just 10 songs taken from both categories? 
 
Keep voting! There really are some very nice songs. I voted for 5 entries myself. And yes, I own the game, since 2013. I'm still a huge fan of Flatout 2 (still the best LAN game imho).
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Callahan420 on November 10, 2017, 12:28:41 PM
Just an fyi,

*Due to the high demand the submission and voting times extended

Submission closes: 17th of Nov, 2017

Voting ends: 20th of Nov, 2017
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 10, 2017, 02:01:34 PM
"The game fans are voting for their favorite music, so naturally a higher vote symbolizes a better fit for the game."

Yeah, sure :D
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: RickyB on November 10, 2017, 04:21:55 PM
... but it hard to compete vs bands with a 10000+ Facebook fanbase. 

This is exactly what's wrong with this "vote via facebook button" abomination. Uh, I wonder who will win? Probably the ones with the biggest follower- / fan-base? Has not much to do with Wreckfest players. Most voters probably don't even know or play the game. I know, it's just speculation and a gut feeling, but doesn't sound very far fetched to me.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Mallorn on November 10, 2017, 04:32:00 PM
Bugbear sent all the participating bands an email that a jury will decide which bands get selected. (Afaik today)

So this is not longer valid:"NOTE: The Main Prize and Runner-up prizes will be awarded for tracks from either of the categories based on the voting of the track."

I think thats good news for the people who are going to play the game.
For many bands its a slap in the face though. "You got a lot of votes but we picked a different song with less votes. We just changed the rules, but thanks for the free advertising!"

I'm part of both teams. I do want a good soundtrack, and I do think some of the songs topping the charts are terrible, but thats my personal taste. 
I understand Bugbear wants a soundtrack they can support. But on the otherhand, this is not what they wrote in the contest. And the work I did to acquire votes seems wasted time now, and I did invest quite some time tbh. They should have made it clear from the beginning, but I guess they changed their minds when they saw the tracks topping the charts or the ones they like getting less votes.   

Good news for the gamers though. So Im half happy, half disappointed ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: RickyB on November 10, 2017, 04:45:37 PM
Bugbear sent all the participating bands an email that a jury will decide which bands get selected.

Oh, ok, I didn't know that. Now I feel almost sorry for some bands. But, as you said, maybe it's better for the game(ers).

BTW - I just sorted "by rating" and saw that the rating is appartently not linked to the facebook-likes but to the number of shares? (which you can share more than once per person (twitter,fb,g+,linked in)  I thought it was linked to the facebook likes, but I guess it doesn't matter anymore anyway now ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 10, 2017, 05:09:48 PM
BTW - I just sorted "by rating" and saw that the rating is appartently not linked to the facebook-likes but to the number of shares? (which you can share more than once per person (twitter,fb,g+,linked in)  I thought it was linked to the facebook likes, but I guess it doesn't matter anymore anyway now ;)

Yep, the first page featured are also in shared order, not liked order.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 10, 2017, 06:49:55 PM
Bugbear sent all the participating bands an email that a jury will decide which bands get selected. (Afaik today)

So this is not longer valid:"NOTE: The Main Prize and Runner-up prizes will be awarded for tracks from either of the categories based on the voting of the track."

I think thats good news for the people who are going to play the game.
For many bands its a slap in the face though. "You got a lot of votes but we picked a different song with less votes. We just changed the rules, but thanks for the free advertising!"

I'm part of both teams. I do want a good soundtrack, and I do think some of the songs topping the charts are terrible, but thats my personal taste. 
I understand Bugbear wants a soundtrack they can support. But on the otherhand, this is not what they wrote in the contest. And the work I did to acquire votes seems wasted time now, and I did invest quite some time tbh. They should have made it clear from the beginning, but I guess they changed their minds when they saw the tracks topping the charts or the ones they like getting less votes.   

Good news for the gamers though. So Im half happy, half disappointed ;)

A reflective point if veiw, and thanks for info. The whole competition is a tragedy, but hopefully we'll get a good soundtrack and the artists (both solo and bandwise) get their recognition deserved (and hopefully some cash too).
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 10, 2017, 08:45:32 PM
Bugbear sent all the participating bands an email that a jury will decide which bands get selected. (Afaik today)

So this is not longer valid:"NOTE: The Main Prize and Runner-up prizes will be awarded for tracks from either of the categories based on the voting of the track."

The Audiodraft team said today that they will decide the winners based on the combination of "staff picks" and likes. So likes still matter, in a way.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 13, 2017, 04:11:43 PM
We're running a bit late here but there's still time to vote for your favourites as well as participate so here goes...

(http://www.wreckfestgame.com/wp-content/uploads/2017/11/IMG_27102017_141453_0sss.jpg)
A small teaser...

Exciting news! We need a rocking soundtrack for Wreckfest and since we thought this is a perfect chance to promote all the awesome indie bands out there and give our fans a chance to voice their opinion on the soundtrack, we have just opened a game music contest. The winners will have their music featured in our game and receive cash prizes, with the top dog receiving $3,500 and nine runner-ups $1,000 each. Don’t forget that artists featured in our previous games have included many upcoming indie artists as well as household names like Megadeth, Rob Zombie, and Fall Out Boy, so now you or your friends have a chance to break big. We want to have the best possible soundtrack in the game so make sure to vote and share the news with your favourite bands!

Check out the contest site HERE (https://wreckfest.audiodraft.com)

In other news, as you have no doubt noticed for the most part we’ve been flying under the radar since our last update and that’s simply because we’ve been working on the game like there’s no tomorrow, adding new features and content as well as polishing what we already have. We can soon share more details with you but rest assured there’s a plenty of good stuff coming up – loads of new unique cars, a proper career mode with championships, car paint job customization, brand new HUD, greatly improved AI, polished tracks and a lot more – in short, everything that will soon make Wreckfest a complete game. Stay tuned!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 13, 2017, 04:27:22 PM
Ahhhhhh! Call it what you want, I call it a Trollvo; ready to wrecked!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 13, 2017, 04:32:52 PM
Trollvo :D That's only one of the many ones in the pipeline, can't wait until your guys get to see the rest.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 13, 2017, 04:36:48 PM
Looking good Janne
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 13, 2017, 04:38:14 PM
We are looking forward to it. Hopefully more cars in that category.
Are there any ETA on when we can get more info about the new features? Is it weeks, or right before release which will be in late December probably?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Rowdy Burns on November 13, 2017, 05:54:22 PM
I`ve never been so excited to see a Volvo 240 in a game before lol can`t wait for all the new details... I hope the console release isn`t that far behind the PC full game release!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 13, 2017, 05:55:01 PM
Ahhhhhh! Call it what you want, I call it a Trollvo; ready to wrecked!

Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 13, 2017, 06:13:56 PM
That's the kind of communication we like. WOOO!
But for the love of God, make a Steam announcement about that. Not just for the new cars and new info, but also for the contest, most Steam players following the game are still not aware of it (reviews are proof).
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 13, 2017, 08:34:58 PM
That's the kind of communication we like. WOOO!
But for the love of God, make a Steam announcement about that. Not just for the new cars and new info, but also for the contest, most Steam players following the game are still not aware of it (reviews are proof).

THANK YOU!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 13, 2017, 08:36:34 PM
Good point, seems like there's nothing there so consider it done!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 13, 2017, 08:38:00 PM
We are looking forward to it. Hopefully more cars in that category.
Are there any ETA on when we can get more info about the new features? Is it weeks, or right before release which will be in late December probably?

We can't give any specific date or time but yes, sooner rather than later to get a more positive vibe going on and try to build a bit of hype.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Tonza on November 13, 2017, 09:26:38 PM
Sorry for offtopic, but I been wondering if you guys still planning to add those achievement things that Daystar found a while back
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 14, 2017, 12:30:53 AM
We're running a bit late here but there's still time to vote for your favourites as well as participate so here goes...

(http://www.wreckfestgame.com/wp-content/uploads/2017/11/IMG_27102017_141453_0sss.jpg)
A small teaser...


Still holding out hope we will see a station wagon in Wreckfest come final release day.  :D

Hey, what kind of a banger racing game wouldn't have a station wagon? :D


Thank you, Thank you Bugbear and Janne for keeping your promise to give us a station wagon to race and crunch in Wreckfest!  :D  (https://www.smiley-lol.com/smiley/energique/sm111.gif)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Caley19 on November 14, 2017, 12:53:30 AM
I can't describe how happy I am about that volvo!  :D Now the only think we need is to connect a caravan to it ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 14, 2017, 08:34:06 AM
Thanks guys, glad you like the wagon! And of course we can't have only one wagon for those epic wagon vs wagon races :)
Sorry for offtopic, but I been wondering if you guys still planning to add those achievement things that Daystar found a while back

Hmm, what might those be?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 14, 2017, 10:12:19 AM
I think they refer to general stats, like speeds, rollovers etc etc. Speaking of which, gamemodes / tweaks to old: You said long time back that you already had means to calculate points for spins / rolls on opponents in derbies, is this something which will reach the final product? And speaking of those game modes, got general news about them? ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 14, 2017, 11:01:37 AM
Yes those - they are already tracked and while the detection stuff still needs a little bit of polish we're pretty confident that they will make it.

No new game modes are planned for the release.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: The Very End on November 14, 2017, 11:28:31 AM
Thanks for information, and understandable the work towards additional game modes had to be scrapped for the release (simply not enough time).
Business idea: A game mode / content DLC should be in order ;)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Zebulon55 on November 14, 2017, 11:32:31 AM
Thanks guys, glad you like the wagon! And of course we can't have only one wagon for those epic wagon vs wagon races :)
Sorry for offtopic, but I been wondering if you guys still planning to add those achievement things that Daystar found a while back

Hmm, what might those be?

Here's a link:

Daystar's post #435

http://community.bugbeargames.com/index.php/topic,9943.435.html (http://community.bugbeargames.com/index.php/topic,9943.435.html)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: RickyB on November 14, 2017, 03:29:35 PM
Ah, I see ... 'soon'.

http://youtu.be/MCdiHYBCj1Q (http://youtu.be/MCdiHYBCj1Q)
But jokes aside, the "no new game modes are planned"-remark got me a bit staggered. ??? I guess that means no suicide race, no soccer derby, etc?  :'(  What about the "scoring events" that were mentioned? Are they gonna make it and are those really only for career mode?
Additional game modes have been planned, of course, but since most of them take quite a bit of time to implement we've been leaving them for later, depending on whether we have time or not. What we already know is that there will be many more scoring events for career races so you will gain score for all kinds of other activities than just driving, for example spinning other cars around, hitting them while drifting, causing chain collisions, etc.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 14, 2017, 03:50:24 PM
Yes those - they are already tracked and while the detection stuff still needs a little bit of polish we're pretty confident that they will make it.

No new game modes are planned for the release.
Is there any chance you could allow 'number of laps' changes to sprint cup. Its the most underused game mode with the most potential imo. I did hex edit the number of laps in the gamemode,but it seems there is some issue with running the edited game mode online (it reverts to 1 lap).

Works fine offline though.Need a official version http://steamcommunity.com/sharedfiles/filedetails/?id=778999116 (http://steamcommunity.com/sharedfiles/filedetails/?id=778999116)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: NAOTENHOBRTURBO on November 14, 2017, 05:38:44 PM
Thank you very much Bugbear for the Volvo Wagon!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 14, 2017, 06:28:53 PM
Yes those - they are already tracked and while the detection stuff still needs a little bit of polish we're pretty confident that they will make it.

No new game modes are planned for the release.

So Janne, does that mean there will be no random track, random car mode?  :(

I've already written about this idea in some topic, but now I've decide to talk specificly about it.

Mode idea:
Cars and car parts and tracks are picked randomly for each player, than player can see what's he got there (preferable others should see it too) than random track is picked.
Of course boudaries of randomness are set by host.
Not very competitive game mode but shoul be a lot of fun (I hope you did play TF2 Randomizer, because if you didn't, you didn't play TF2) and should also resolve a lot of problems like multiplayer stagnation aka "de_dust 2 syndome" like when you are only able to find cirlce with muscle 2 cars racing there.

I think this haven't been done in any racing game at all.

I've wanted a random track, random car mode since Flatout 1. We did random track mode for FO1 but did not happen for FO2 community mod. The closest I get to seeing random car mode online is each player in my Flatout 1 or 2 host, get a turn to pick a car they want to race.

Not sure how well a random car for each player in races would go over, Would make the racing unbalance if got stuck in a slow car. In races, I think it better that game pick a random car for all players to use in the next race.

Now in a derby, random car for each player might workout OK, players would use different strategy depending on the car derby player gets. In Flatout 2, we got tired of the Canyon, so would pick other cars and target any player using a Canyon. Will the Sedan become the new Canyon in Wreckfest? But have to say the Sedan is not as dominate in a derby like the Canyon was in Flatout 2. So no need to weaken the Sedan, it fine the way it is now. I have won last man standing derbys with the mini Euro against Sedans online.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 14, 2017, 06:36:04 PM
But jokes aside, the "no new game modes are planned"-remark got me a bit staggered. ??? I guess that means no suicide race, no soccer derby, etc?  :'(  What about the "scoring events" that were mentioned? Are they gonna make it and are those really only for career mode?
Additional game modes have been planned, of course, but since most of them take quite a bit of time to implement we've been leaving them for later, depending on whether we have time or not. What we already know is that there will be many more scoring events for career races so you will gain score for all kinds of other activities than just driving, for example spinning other cars around, hitting them while drifting, causing chain collisions, etc.

Suicide Race would be the best thing ever for this game, and I can imagine the online community growing drastically for it.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 14, 2017, 09:35:12 PM
So Janne, does that mean there will be no random track, random car mode?  :(

Sorry Purple, it's unlikely seeing as we're working against a tight deadline.

We actually looked into implementing Suicide Race but since the whole AI logic (as well as race position logic for the player) currently assumes that everyone drives into the same direction it would have been more complex to implement than we initially hoped, hence it needed to go. That said who knows - we'd still love to include it one day, it's a classic game mode that would rock especially online.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 15, 2017, 02:55:14 AM
Janne, did the 5 sec delayed reset make it into the online options?

Usually the rule for fig8 racing is reset off. Last Saturday had to leave resets on for the Nevada Depot Fig8 track so when the train take your car "down the tracks", you could reset your car.  :P

And when we race the stock tracks that are not oval or fig8, I will turn resets off and ask the guys in the lobby to wait 5 secs before using a reset if needed. Take fun out of a race if get on your roof after rolling car or if car get stuck in the ground after a jump and may have to sit there, rest the race. But we seen players abuse the reset if it enable. Their car get knock for a loop and are reseting their car before it hit the ground! :(

Janne, was Bugbear able stop the cars from getting stuck in the tracks? It seem it the tire area that like to get stuck in the track maps. This happens offline and online.  :(

Car getting stuck on track (http://community.bugbeargames.com/index.php/topic,10054.0.html)

https://drive.google.com/file/d/1Aj5dznlw7Yh9k7rUlaU7rX4259Xkjb889w/view

(http://www.lay-zmattress.com/flatout2/purple44/Next%20Car%20Game%202016/car-stuck-in-track.jpg)



Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: presuming ed on November 15, 2017, 12:28:13 PM
Sad I missed the nominations.

If this game had some Mariachi El Bronx in it, it would be much the richer.

Fast paced but lends itself perfectly to the clownish, mad gameplay.

I strongly recommend that the devs break all their own rules in order to incorporate it.

https://www.youtube.com/watch?v=A3u4gOc72BE (https://www.youtube.com/watch?v=A3u4gOc72BE)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 15, 2017, 03:50:57 PM
Janne, did the 5 sec delayed reset make it into the online options?

Sorry, that was thrown out as well.

As for the tires sinking through the terrain, looks like it's still happening every now and then.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Devin on November 15, 2017, 04:16:42 PM
Janne, did the 5 sec delayed reset make it into the online options?

Sorry, that was thrown out as well.
Shame, that would've been an important feature. Any reason why it was thrown out? No time to implement? It should be pretty straight forward so I doubt it's that, but I have no other explaination  :-[
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 15, 2017, 09:21:03 PM
Janne, did the 5 sec delayed reset make it into the online options?

Sorry, that was thrown out as well.

As for the tires sinking through the terrain, looks like it's still happening every now and then.


I have to warn Bugbear, I think Bugbear will get a bad knock come final release reviews if cars getting stuck as bad they do in the June Build. The AM5 get stuck a lot. If Bugbear get this down to rarely happening, then I think Wreckfest won't take a hit in final release reviews.

Cars getting stuck in track map only became a problem this year. Was not problem in 2015-2016.


Janne has there been any tweaking of scoring for team racing?

Yeah... I need to look up the point system. 
The first car starts at 7 or 8 (cant remember exactly) and the points go down quickly after 3rd place.   Single points do not ever really help.  I will need to play more to get a feel of the point system (or just search on it around here) but the cars in the middle deserve more than 1 point.  There should be 'group' breakdowns where 1, 2 and 3rd place get higher points - but then cars in the middle should get something like 3 or 2 points for a while... then the last 4 cars or so should get 1.    The single point rewards start too early.

I will have to look this up.

Ya I agree there should be more points given to players in the middle of the pack when they finish a lap. Ive only done team racing online.

Maybe the points can scale to how many players start the race and break up the scoring  into 3 groups: top, middle, bottom.

6 or less - Top 3, B3

7-8 players Top 3, M1-2 , B3

9-14 players - Top 4, M2-4, B3-6

15-20 players - Top 5, M4-7, B6-8

21-24 players - Top 6, M7-9, B8-9


I do like when you in the bottom half, you can score extra points by wrecking the other team's cars!  :D

I've been taking the blocker roll online with the Sedan on oval races. :)


Scaling the points would take some work getting the code right, so can understand if this did not get done. But if nothing been done yet, would be possible to do this?

Right now team scoring goes like this:

1st   - 6 pts   and 1 pt if get best lap time
2nd  - 5 pts
3rd  - 4 pts
4th  - 3 pts
5th  - 2 pts
6th-24th  - 1 pt

5 pts if you wreck someone.


I propose this tweak to the scoring:

1st   - 9 pts   and 1 pt if get best lap time
2nd  - 8 pts
3rd  - 7 pts
4th  - 6 pts
5th  - 5 pts
6th  - 4 pts
7th  - 3 pts
8th  - 2 pts
9th-24th  - 1 pt


Expanding the scoring would give the guys racing in the middle a sense that they are hepling increasing team score. And as a wrecker, that give me more targets to try slow down ( pit ). As it is now, why bother with player in 6th place and risk damaging my car if 6th place player only scoring 1 pt?

Would it take much to add this bit of coding Janne?


Team derby scoring is just find, except with June Build, guys not been getting credit for their hits. And believe we see same problem even if not using team scoring. I hope Bugbear has look into this.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 15, 2017, 09:57:55 PM
What about mechanical damage affecting driving? Will it come back?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 16, 2017, 10:08:12 AM
Just some quick comments...

Yes, mechanical damage will be featured and expanded considerably.

Team Race scoring has been adjusted (as per Purple's suggestion above actually) but will require some testing.

The issue with some wreck scores not registering has been fixed as well.

We're still looking into the issue with the tires clipping through the ground, it's a complex issue but hopefully we can dial in some improvements.



Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 16, 2017, 01:43:34 PM
Just some quick comments...

Yes, mechanical damage will be featured and expanded considerably.

Team Race scoring has been adjusted (as per Purple's suggestion above actually) but will require some testing.

The issue with some wreck scores not registering has been fixed as well.

We're still looking into the issue with the tires clipping through the ground, it's a complex issue but hopefully we can dial in some improvements.

Awesome, thanks for the info.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 16, 2017, 03:18:22 PM
Just some quick comments...

Yes, mechanical damage will be featured and expanded considerably.

Team Race scoring has been adjusted (as per Purple's suggestion above actually) but will require some testing.

The issue with some wreck scores not registering has been fixed as well.

We're still looking into the issue with the tires clipping through the ground, it's a complex issue but hopefully we can dial in some improvements.


Sounds great. Looking forward to more mechanical damage options.

Did you manage to resolve the health damage sharing issue? Where whoever is going faster receives no damage at the minute.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 16, 2017, 04:21:44 PM
Yes Sam, that got fixed as well.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 16, 2017, 04:58:22 PM
Yes Sam, that got fixed as well.
Nice,i know a lot will be happy about that. Did you see my reply regarding 'sprint cup'. Is that a possibility? or a similar mode with more laps to make it more useful.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 16, 2017, 05:24:24 PM
Oh yes, that one - what's wrong with changing the laps, it's bugged?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 16, 2017, 05:33:33 PM
Oh yes, that one - what's wrong with changing the laps, it's bugged?
Its locked in game to 2 laps. I tried changing the amount of laps but it reverts to 2 laps online (works fine offline).

Same game mode with the option to change number of laps in game would make the gamemode more useful. Or alternatively Sprint Cup (5 laps),Sprint Cup (10 laps) and Sprint Cup (15 laps) fixed gamemodes.

Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 16, 2017, 06:05:59 PM
Just some quick comments...

Yes, mechanical damage will be featured and expanded considerably.

Team Race scoring has been adjusted (as per Purple's suggestion above actually) but will require some testing.

The issue with some wreck scores not registering has been fixed as well.

We're still looking into the issue with the tires clipping through the ground, it's a complex issue but hopefully we can dial in some improvements.

Awesome, thanks for the info.

Agree, thank Janne. :)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 16, 2017, 06:37:11 PM
Any chance of getting this tweak Janne?

Just ran into this problem again online tonight.

Went to a deathmatch derby, but timer defaults to 20 mins and I forgot to change it to my usually pick of 6 min timer.

Bugbear, can we get this default timer lower to maybe 8 or 10 mns?

Players in the lobby get tried of waiting and leave the lobby!!  :( :(  :'(

Will the end of the race rewards ( Fast Lap, Mad Dog, and Heavy Hitter ) make it back in Janne?

Will we be able to swap cars parts while in the online lobby again Janne? Not being able to swap car parts, I have had to wait until players leave, go change car parts, rejoin lobby again before starting the next race. :(
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 16, 2017, 08:31:54 PM
Thanks Sam, we'll take another look.

Purple, some of the awards will make a comeback indeed.

For lobby, changing parts is not planned at the moment for various reasons - but we're confident that the significant number of cars available in the final game will alleviate the problem.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Tonza on November 16, 2017, 09:16:10 PM
Thanks Sam, we'll take another look.

Purple, some of the awards will make a comeback indeed.

For lobby, changing parts is not planned at the moment for various reasons - but we're confident that the significant number of cars available in the final game will alleviate the problem.
Being able to buy the same car multiple times would fix the problem right?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 16, 2017, 09:20:22 PM
Sure, but that's not something that's possible in the larger scheme of things.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: [ASSASSIN] Devils Shadow on November 16, 2017, 11:00:15 PM
Sure, but that's not something that's possible in the larger scheme of things.
Thats going to be a community killer or already has since the june update not being able to change setups......
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 17, 2017, 01:23:14 AM
Thanks Sam, we'll take another look.

Purple, some of the awards will make a comeback indeed.

For lobby, changing parts is not planned at the moment for various reasons - but we're confident that the significant number of cars available in the final game will alleviate the problem.

But if want swap suspension or tires ( we are going get back to dirt and racing tires again? ) and maybe tranny, we will have to leave the lobby to do so?

A car setup for Tarmac 2, is going have issues on Gravel or Tour of the Destruction tracks.  :P
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Callahan420 on November 17, 2017, 10:04:17 AM
Thanks for the news and updates Janne.

Shame about not having multiples of cars or changing parts in the lobby.

So will we be able to load different setups in the lobby?
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Mallorn on November 18, 2017, 11:59:00 AM
I noticed the "Staff Picks" list has been added to https://wreckfest.audiodraft.com/   

There are some nice unnoticed (by me) songs I liked. Might be worth another visit! 
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 18, 2017, 06:08:09 PM
Too bad Chuck Norris by Stevi didn't make the Staff Picks, my favourite :)

Anyway, make sure to vote as long as there's still some time left so that we have the best possible soundtrack for the game!

Vehicle setup loading/saving was actually something that was on our wishlist for long but such a complex feature was simply not possible to implement due to all the more important stuff.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 18, 2017, 06:17:56 PM
Too bad Chuck Norris by Stevi didn't make the Staff Picks, my favourite :)

Anyway, make sure to vote as long as there's still some time left so that we have the best possible soundtrack for the game!

Vehicle setup loading/saving was actually something that was on our wishlist for long but such a complex feature was simply not possible to implement due to all the more important stuff.
What about unlocking garage online again or changing the parts system back to additions rather than unlocks?
The problem currently is you build a car in the garage for 1 track,then its completely useless when the track changes,so you need to leave the lobby to change parts.

Need a system that allows you to either build the same car more than once with different parts,be able to change the parts whilst in lobby or have enough cars in a similar category so you can have 4 competitive chassis.Long/short track tarmac car,long/short track offroad car
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 18, 2017, 06:26:10 PM
I know what you mean, it's far from an ideal situation from multiplayer perspective but as things are what they are we have had to make some painful decisions. Seeing as we will have many more cars in each class we thought there will be enough cars for different style builds, however, this is still not a watertight solution since with loaner cars you're stuck with whatever parts they come with so you would need in-game money to purchase all those cars.

Since the problem is not so much with the performance parts but more advanced stuff like differentials and gearboxes it would seem like a perfect solution would be to actually remove those parts altogether and instead allow the player to tune differential, gear ratios and so on in the lobby/pre-race screen.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 18, 2017, 07:11:12 PM
I know what you mean, it's far from an ideal situation from multiplayer perspective but as things are what they are we have had to make some painful decisions. Seeing as we will have many more cars in each class we thought there will be enough cars for different style builds, however, this is still not a watertight solution since with loaner cars you're stuck with whatever parts they come with so you would need in-game money to purchase all those cars.

Since the problem is not so much with the performance parts but more advanced stuff like differentials and gearboxes it would seem like a perfect solution would be to actually remove those parts altogether and instead allow the player to tune differential, gear ratios and so on in the lobby/pre-race screen.
I agree, its the options which are the problem but they are also the reason why the game has longevity. The upgrades don't really serve much purpose other than buy the best when you can afford it,although hopefully class restricted lobbies will become a thing.

Maybe the 'difficulty' menu could be re-purposed to tuning instead?
Either loading/changing the individual parts you have in your inventory for that chassis like this





or by loading and editing global settings for each individual part like this

Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Paul_B on November 18, 2017, 09:15:10 PM
Like that setup Sam a bit more realistic.

Janne,  that sound track is wasted on me never use music when racing, the cars are my sound track !
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 18, 2017, 09:20:39 PM
Thanks Sam, the UI is not so much the problem but multiplayer functionality.

Paul, I know what you mean, especially IRL!
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Tonza on November 18, 2017, 10:25:24 PM
Like that setup Sam a bit more realistic.

Janne,  that sound track is wasted on me never use music when racing, the cars are my sound track !

For that they need to have new engine sounds though, atleast in my opinion. The current ones just don't do it for me, they all just sound like the same with a different pitch to me. I don't know what other people feel, I just think they need little more oomph
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 18, 2017, 10:30:28 PM
We're shooting for every car to have unique audio and actually in our current build most already have.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 18, 2017, 10:37:38 PM
We're shooting for every car to have unique audio and actually in our current build most already have.

http://www.youtube.com/watch?v=aZHvd0ks7Es (http://www.youtube.com/watch?v=aZHvd0ks7Es)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Hoppen on November 18, 2017, 10:38:48 PM
Thanks Sam, the UI is not so much the problem but multiplayer functionality.

Paul, I know what you mean, especially IRL!

I don't quite follow what you mean by the problem being "multiplayer functionality" here, until the last build, we had always had the chance to change car parts from within the multiplayer lobby, how does it make sense for people to have to quit the lobby to change a part? (If that person is the multiplayer host it's near impossible), at the very least, we need a way to change the gearbox or gear ratios within the lobby, as that can have a huge impact depending on what track you're on.

Having more cars available isn't really a valid "fix" either, as there has always been one car that has an advantage over others depending on what track you're on, so changing cars instead of parts will just put you at a disadvantage to whoever has the right car/part setup already.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 18, 2017, 10:48:45 PM
Sorry Hoppen, I meant from a technical point of view - like you know we did have that functionality once but it was removed due to complications we had with the multiplayer code and it's not something we can simply put in and hope for the best. We know this is something that you guys really need and want so we're going to re-evaluate our options but you have to understand it's not just something that we prefer not to put in but something that can have a lot of possible repercussions that we have to take into account, and all that is time away from something else.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Hoppen on November 18, 2017, 10:56:16 PM
Thanks for clarifying the situation  :) Hopefully you guys can come up with a solution that will work, as it is something that degrades from the multiplayer experience atm.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Tonza on November 18, 2017, 11:17:22 PM
We're shooting for every car to have unique audio and actually in our current build most already have.

As in the latest public build or your current in-house build under development? Currently they do sound slightly different, but just kind of dull. Or the problem is in my ears lol :P
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Purple44 on November 19, 2017, 03:23:54 AM
Sorry Hoppen, I meant from a technical point of view - like you know we did have that functionality once but it was removed due to complications we had with the multiplayer code and it's not something we can simply put in and hope for the best. We know this is something that you guys really need and want so we're going to re-evaluate our options but you have to understand it's not just something that we prefer not to put in but something that can have a lot of possible repercussions that we have to take into account, and all that is time away from something else.

Since Bugbear under the gun to get Wreckfest to final version, the online community will take it on the chin for now. But being able to swap car parts from the lobby really need make it back into the game some day in an update next year Janne. Please!

(https://dncache-mauganscorp.netdna-ssl.com/thumbseg/754/754766-bigthumbnail.jpg)
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: sam223 on November 19, 2017, 03:47:52 AM
Fingers crossed there is some way they can work it out.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Callahan420 on November 19, 2017, 09:42:31 AM
Went back and voted on a few more. Also found a new band to listen to and even bought their CD.

As for the setups and stuff sometimes things just won't work correctly but I hope BB can find something that works. If not maybe it could be added in later as Purple suggested.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on November 22, 2017, 07:55:35 PM
Uhm... it's almost 23th here. Not only the music contest winners aren't announced yet, but I can still vote as well.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Tonza on November 22, 2017, 08:21:20 PM
Uhm... it's almost 23th here. Not only the music contest winners aren't announced yet, but I can still vote as well.
Yeah that's weird.

Also I wonder if the soundtrack will consist only of these tracks? Hopefully not, I hope Bugbear can get some classics to spice up the soundtrack
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: St. Jimmy on November 22, 2017, 09:17:40 PM
Well I can understand that the winner's aren't yet announced. They likely need to verify stuff and probably communicate with the winners first. But yeah I was also wondering earlier today why the voting is still open...
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Mallorn on November 23, 2017, 10:44:27 AM
Well I can understand that the winner's aren't yet announced. They likely need to verify stuff and probably communicate with the winners first. But yeah I was also wondering earlier today why the voting is still open...

Voting supposedly closed the 20th, winners announced on the 22nd. Afaik none of the bands have been contacted. 
An update would be appreciated, even it it just said that they need a little more time.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: Janne Suur-Näkki on November 23, 2017, 08:41:58 PM
As stated on the site voting has been closed (no new votes will count in any case), and I'm sure more news will be coming out soon.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: DV23 on November 29, 2017, 06:13:20 AM
Any news on the results? Its been a few days and theres only been little communication from Audiodraft.
Title: Re: Wreckfest - Audiodraft Game Music Contest
Post by: TheEngiGuy on December 01, 2017, 05:39:33 PM
Here are the winners.

https://wreckfest.audiodraft.com/
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Purple44 on December 01, 2017, 08:39:10 PM
I gave the songs in the list a listen and like these 2 the most:

rock:   The Wolves Are Coming by NoMansValley

Electronic:   Check Point by xceed

Did not like the second vocal in the winning song. I like be able to understand at least a bit of the words being sung!
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Tonza on December 01, 2017, 09:01:29 PM
winner song sounds like something out of a 2009 call of duty montage
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: crashkid3000 on December 01, 2017, 10:05:33 PM
I'd like to have at least an audio slider so my ears don't figuratively explode while listening to a song from the selection of winners. Volvo pls fix Bugbear pls fix
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Janne Suur-Näkki on December 01, 2017, 10:17:13 PM
Music can be disabled, absolutely.
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: crashkid3000 on December 01, 2017, 10:23:32 PM
Music can be disabled, absolutely.

I was talking about the Audiodraft website (https://wreckfest.audiodraft.com/) :D . In hindsight, I can't even tell if you are able to give us an audio slider so we can freely adjust the volume. Right now, I have to lower my Windows volume all the day down to 1% to not get my ears figuraively nuked into a 1000 pieces.

PS: I'm in Finland (Oulu) right now until Christmas (exchange student) - is there anything I should absolutely do here?
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Tonza on December 01, 2017, 10:55:30 PM
Music can be disabled, absolutely.

I was talking about the Audiodraft website (https://wreckfest.audiodraft.com/) :D . In hindsight, I can't even tell if you are able to give us an audio slider so we can freely adjust the volume. Right now, I have to lower my Windows volume all the day down to 1% to not get my ears figuraively nuked into a 1000 pieces.

PS: I'm in Finland (Oulu) right now until Christmas (exchange student) - is there anything I should absolutely do here?
Oh, there's so much to do. As the christmas holidays are closing in, you could try out some traditional finnish christmas cuisine, https://en.wikipedia.org/wiki/Joulup%C3%B6yt%C3%A4

Sauna of course is another thing, like a real sauna with a wooden sauna stove by a lake

Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Daystar on December 01, 2017, 11:02:59 PM
Music can be disabled, absolutely.

I was talking about the Audiodraft website (https://wreckfest.audiodraft.com/) :D . In hindsight, I can't even tell if you are able to give us an audio slider so we can freely adjust the volume. Right now, I have to lower my Windows volume all the day down to 1% to not get my ears figuraively nuked into a 1000 pieces.

PS: I'm in Finland (Oulu) right now until Christmas (exchange student) - is there anything I should absolutely do here?


Or do what my favorite Finnish explorer does... Ice Swimming! (https://orig00.deviantart.net/b5ab/f/2008/331/4/7/brrrr__these_cold__onion_by_elcerbero.gif) Haha!

http://www.youtube.com/watch?v=R2LwHcbqteQ (http://www.youtube.com/watch?v=R2LwHcbqteQ)
https://www.youtube.com/watch?v=R2LwHcbqteQ (https://www.youtube.com/watch?v=R2LwHcbqteQ)

I am sure you would love it Crashkid! hah!
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: St. Jimmy on December 01, 2017, 11:16:28 PM
In Your Waters by GorillaPulp is my favourite. Happy to see it got picked with that amount of votes. Then also Check Point by xceed was very good one. The winner is the one I like the least but everyone prefers different things.
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Mallorn on December 04, 2017, 02:26:05 PM
I gave the songs in the list a listen and like these 2 the most:
rock:   The Wolves Are Coming by NoMansValley
Electronic:   Check Point by xceed

Thanks for the kind words, I'll pas them on ;) 
I've been working my ass off to get likes for No Mans Valley, its my brother-in-laws band and I suggested they should sign up.
They are extremely happy they made it to the tracklist and will use the money to finance a bit of their next album recordings early next year. 
 
I also like State of Ember and GorillaPulp. I'm not really into electronic music myself.
Title: Re: Wreckfest - Audiodraft Game Music Contest [Ended]
Post by: Phen248 on December 05, 2017, 03:50:01 AM
Pretty good selection overall, 3 of my 5 choices made the cut:
-Denial - State of Ember
-Judas - BlackDali
-Checkpoint - Xceed
 The last 2 being "Where - What if I lose My Mind" and "Only the Nameless - User_25065".

Of all of them, the only one I don't care for is "Globalix - Electromechanics". It might be suitable to play in the garage, but I couldn't see myself racing to it, not in wreckfest anyway; seems more suited to something like Gran Turismo or NFS. Regardless, I'll probably just be using my own personal playlist that I've had prepared for almost a year now.