FlatOut Head On unpack data

Rootxpleey

New Member
Hello! I use a translator for the quality of the original I am not responsible. I want to unpack a game that is made on the Flatout Ultimate Carnage engine. This is a PSP game Flatout: Head On. I used different versions of BFS unpackers and they give errors. Tried a script for Quickbms called flatout_bfs1.bms but it doesn't decompress correctly.
 

frenchman

Member
Hi, i use a translator too .
for extraction of tracks, on toughTrucks (bugbear)
and for extraction of cars, on rallyTropy (bugbear too),
i use "quickbms . exe" (bms scripts ), but, I have the official games.
 

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Rootxpleey

New Member
Hi, i use a translator too .
for extraction of tracks, on toughTrucks (bugbear)
and for extraction of cars, on rallyTropy (bugbear too),
i use "quickbms . exe" (bms scripts ), but, I have the official games.
Thanks for the answer. I'll try to use scripts.
 

Droid578

New Member
Why should quickbms help unpack this file? Textures have another method compression on psp (models too). Сan only scripts, you will be able to. Then look for a psp emulator for windows. And Ripper resurs of game (like Ninja Ripper). When you're done, you will get the same resources as in Flatout Ultimate Carnage. So maybe it's better to use open resources from Ultimate Carnage?
 
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