Jukka Merikanto
Member
Here comes the sequel to Making of Flatout 1 thread I posted earlier. So once again I will write random things about the process of making Flatout 2 and you're free to ask questions and I'll try to answer them 
Let's start off with a video showing what our in-game editing tools looked like in 2005:
(also in HD)
Let's start off with a video showing what our in-game editing tools looked like in 2005: