There was mention of plans for PS4 during the Kickstarter: PS4 version?Telekill said:I loved Rollcage and would definitely pick this up if released on PS4. Is this a PC only release now given its current state?
There was mention of plans for PS4 during the Kickstarter: PS4 version?Telekill said:I loved Rollcage and would definitely pick this up if released on PS4. Is this a PC only release now given its current state?
Purple44;1729828401698603745 said:Chris@CE;1729828401686610367 said:Wheel support is coming either upon launch or soon after
Good to hear Chris!
Been waiting try GRIP out with real wheel support, instead using a 3rd party program. And good to know you keeping promise that there would be wheel support at some point, when I ask way back when early access got started and I wanted to know before I put my money down.
Purple44;1729828401698630146 said:Jul 6 @ 2:39pm I hear GRIP getting closer to final release this fall. I be curious Chris how well you guys did with my Multiplayer Do's and Don'ts for online racing games? You remember me giving you the link?
Bugbear has gone final version with Wreckfest and I gave my final verdict on how well Bugbear did with Wreckfest online here in my thread I started back in June 2013:
Multiplayer Do's and Don'ts.
I hope the GRIP Devs will follow in Bugbear footsteps and also do a good job with GRIP online.![]()
Chris@CE;1762482479181446168 said:Hey Purple, I posted the link internally a while ago. It was read, I'm just not guaranteeing anything when it comes to ingame
Purple44;1743342383226792787 said:Hi Chris, I hope there will at least be text chat in the lobby so community can get know each other a bit and do some BSing between races.![]()
Chris@CE;1743342383227932800 said:Yep there already is text chat in the PC version![]()
Hopefully wheel support will be there in the first patch.Chris@CE;1762482479181385136 said:Jul 30 2018
Wheel support will be in for launch or the first patch after launch
mRmo said:how do i aim missiles i race and cant aim other
Countess Roadkill;3374780959385441294 said:Well, there are two missiles, the Assassin and the Scorpion.
The Assassin's icon faces straight up, so it sort of looks like a '1'. This missile targets the player in first place, and requires no lock-on. Just find a good spot to fire it, in a nice open, flat area and it will do the rest.
The Scorpions icon faces diagonally, and when you have it, you'll start seeing diamond shapes appear over targets. If the diamond is visible long enough, it turns green and the missile will lock-on once fired.
Scorpions however are somewhat dumb, and will try to head straight for the target. They do not see the terrain or overhead obstacles - you need to learn their flight curvature and fire them in a way that their arc will successfully avoid anything you don't want them to hit.
More advanced-
If you want to hit a specific target, when you have multiple vehicles in front of you, you can cycle your targets.
However, by default, there is no button for this. If you look in the keybinds page, you'll find the change target slot.