The Very TrackPack released!

The Very End

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Ahhh I get you! The concrete stuff much like what is used on the bridge? The picture is a bit old, those are now changed to the metall barriers as well as a 4 meter wide bicyle / walking path on the right hand side. What I should do is make more stuff like this, and then do more "outcase" or "not primary roads". They often tend to use the concrete barriers instead of armco's / metall barriers there (since the 60-70s used a lot of concrete before they figured out their safety sucked).
Thanks for explaining :)
 

The Very End

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Version 8.4.3 released:

* Redwood Ring "out of vertex" error sorted out and change to clutter type
* Pine Hills Raceway "out of vertex" error sorted out and change to clutter type
* Small change to weather
* Pit area at Michigan received tweaks with new props, decals, and more.

PS: Still working on getting Birkeland and Dakar back into the gamepitlane.jpg
 
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The Very End

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Good news! After a lot of frustration Dakar and Birkeland will make its way back into TVTP mod tomorrow morning (to prevent clashing with leagues tonight). Technical nightmares are technical ... Also done some minor optimization to the tracks to help performance a bit as well.
patch_preview.jpg
patch_preview2.jpg

EDIT: And it's out!
 
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The Very End

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Version 8.6 released:

* Dakar has received two new layouts; S5 Dragstorm and S6 Storm - remember one lap only and test your navigation skills when the weather is not on your side
* Fix to pink bush texture
* Removable of some old inactive files
Preview:
 

The Very End

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Not quite sure what you said hehe ;p Either way:

TVTP updated with following; Version 8.7 released: * Caprio County Raceway added! Track based on the track with same name released in the game Destruction Derby 2 over 20 years ago. Features 4 layouts in total. The ramp version is a bit, errr (foliage poping into it and collision model suboptimal), but take it for what it is, a bit of fun ;)
Video showcase:

ccr_6.JPG
 

EmDzei

Member
Tracks ID's for dedicated server:
Caprio Country Racewaymisc_ccr
Caprio Country Raceway reversemisc_ccr_reverse
Caprio Country Raceway Rampmisc_ccr_ramp
Caprio Country Raceway Ramp reversemisc_ccr_ramp_reverse
 

The Very End

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* Collisions with bridges on CCR has been changed; only sides of the bridges will be collidable while top is unaffected to sort the issue with bigger vehicles
* Hopefully fixed flickering textures
 
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