Mazay
Member
Blender SCNE Importer
Blender SCNE importer allows you to import vehicles and tracks into Blender. (.scne/.vhcl/.vhcm)
Imports can exported back into Wreckfest using Bgo Exporter.
Limitations in import:
- No material mapping (UV map)
- Only low detail models
- Collision-only models not imported properly
- Subscenes are imported using unofficial spec
- Route direction may change
- Antiportals does not import correctly
- CustomData imports are experimental
Subscene placeholder generation (Import > Bugbear Scne as subscene)
Special import option that combines all imported models into one.
Can be used to place a new subscene or to update placeholders.
Downloads & More info
Features:
Place subscenes: (and generate placeholder)
File -> Import -> Bugbear Scene as subscene
Browse to Wreckfest/data/art/objects and select some files.
Save subscenes to .scne file: (Latest Bgo Exporter)
File -> Export -> Bugbear Game Object
Import track:
File -> Import -> Bugbear Scene
Export track: (Bgo Exporter)
File -> Export -> Bugbear Game Object
Material mapping, ground model details and some collision models will get lost in imports.
Blender SCNE importer allows you to import vehicles and tracks into Blender. (.scne/.vhcl/.vhcm)
Imports can exported back into Wreckfest using Bgo Exporter.
Limitations in import:
- No material mapping (UV map)
- Only low detail models
- Collision-only models not imported properly
- Subscenes are imported using unofficial spec
- Route direction may change
- Antiportals does not import correctly
- CustomData imports are experimental
Subscene placeholder generation (Import > Bugbear Scne as subscene)
Special import option that combines all imported models into one.
Can be used to place a new subscene or to update placeholders.
Downloads & More info
Features:
Place subscenes: (and generate placeholder)
File -> Import -> Bugbear Scene as subscene
Browse to Wreckfest/data/art/objects and select some files.

Save subscenes to .scne file: (Latest Bgo Exporter)
File -> Export -> Bugbear Game Object

Import track:
File -> Import -> Bugbear Scene

Export track: (Bgo Exporter)
File -> Export -> Bugbear Game Object

Material mapping, ground model details and some collision models will get lost in imports.
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