Watch Turn10 Bugbear

Usmovers_02

Active Member
Full time wrecker
The creators of Forza 5 have just made a MASSIVE mistake after a series of fairly large but manageable mistakes. First they announced that long asked for features wouldn't make it into the 5th iteration of the game. Then they announced that DLC will be INSANELY expensive after fans were already pissed with them for Forza Horizons DLC. Then today was the nail in the coffin for most fans (including me) who have been with the franchise since Forza 1. While all reasonable fans expected fewer cars for the debut of the X-1 version of Forza what we DIDN'T expect was less than HALF the car count AND track count.

I know much of this doesn't apply to NCG but if BB does end up with a successful racing franchise (be it NCG or something else) what Turn10 has done and will do in the coming weeks is worth studying. The series of mistakes and refusal to move the franchise in the direction the core fans wanted has resulted in a near unanimous extremely negative reaction from the core fans. Almost every long time Forza fan I know has completely lost interest in the new game. What they do in the coming weeks will shape their future reputation.

You guys have a kickass reputation and as a result you have a group of core fans that love you. This is INCREDIBLY rare in the modern gaming industry. I'd hate to see you guys follow the same path as Codemasters and now Turn10!
 

dbs213

Active Member
Master Blaster
That sounds really bad :(
It was my only ticket to buying an Xbox One.

Well all the big names in the industry are failing already.

NFS is becoming the "Call of Doody" for racing games
Gran Turismo 6 hasn't fixed the problems of Gran Turismo 5
The Crew's driving physics don't seem to give good impressions (but I'm still getting it)
GRID 2 certainly wasn't even par up to GRID 1...
DiRT 3 got mixed reactions from their fans (IDK honestly, still pretty good)
and DriveClub? Well no one seems to be talking about that much. (maybe I'm not in the right place)

I thought late 2013 and 2014 would be another bright start for racing games :-\
 

Usmovers_02

Active Member
Full time wrecker
Yeah, I know what you mean. I ditched NFS a long time ago. I loved both the Underground games and Carbon and MW were fun too but it was all downhill after that.

GT may not be fixing the issues they have but at least they don't seem to be taking massive steps backwards.

The Crew is being developed by people who made Test Drive Unlimited 1 and 2 which means there is no chance in hell that it will have good handling. It also means there's no chance in hell it won't be an awesome game.

I hate even thinking about Codies. I LOVED Toca. GRID 1 is a great game but it shouldn't have completely replaced Toca. Dirt 1 and 2 are pretty darned good but Dirt 3 focused on "improving" all the wrong areas (though it's still a fine game). But GRID 2... really codies?!?

DriveClub just doesn't look fun at all. They seem to be focusing on mostly things racing fans aren't really interested in.
 

RacerBest

Active Member
Team Bugbear Member
dbs213 said:
Gran Turismo 6 hasn't fixed the problems of Gran Turismo 5
What problems? Only "problem" I can think of is the engine sounds, which I don't even care about, but most people seem to care about them so much that they have to cry about it every time Gran Turismo is mentioned.
And Kazunori Yamauchi has mentioned they are going to make the engine sounds new way. The new engine sounds might come to GT6 as update and if not, they will be in GT7.

Can't think of any other problems.. They know what their fans like and they keep it the way it works and add more features that don't change the game too much.
 

Usmovers_02

Active Member
Full time wrecker
Dry AI, terrible background models, PS2 cars. I'd still take a game with all those issues over what Forza 5 has. I've been of the mind that Forza has been the king of the sim scene since Forza 2. PD didn't win the crown back but Turn10 has decided to hand it to them. GT5 is most definitely better than Forza 5.
 

WolfSkyline

I have a life outside of posting in forums
Team Bugbear Member
Personally a game like the crew, is the racing game i have waited for in a bloody long time, the core mechanic of having 4 people in a group, that can then complete the whole game together is amazing in my eyes. And i am so looking forward too it
 

Purple44

Well-Known Member
Team Bugbear Member
With The Crew, I'm looking forward to the free roaming and being able to setup a custom race anywhere on the huge map. :)
 

WolfSkyline

I have a life outside of posting in forums
Team Bugbear Member
Purple44 said:
With The Crew, I'm looking forward to the free roaming and being able to setup a custom race anywhere on the huge map. :)
This too, it has so much potential, if they do it right it could end up being the most fun racing game on the market
 

Usmovers_02

Active Member
Full time wrecker
The game has so much of what TDU had. I just wish they were trying for a more sim feel. I don't know too much about the game though. Does anybody know if they're adding the social elements of the TDU games such as Avatars and the Casino?
 

dbs213

Active Member
Master Blaster
Honestly I don't give a crap about the Casino at all. Never bothered with it in TDU 2, all I did was drive.
Yeah it would fit visiting Las Vegas in The Crew and getting to actually visit a casino there. But for me The Crew isn't about living the "rich celebrity" life experience that TDU gave.

Avatars are pretty good though.
 

ExxionNexxion

Member
Team Bugbear Member
I even thought that F4 had too much DLC.
For example, 100+ cars are in 10+ DLC packs, each 10-20 bucks each, plus two tracks, each probably the best in the game, have to buy for 20 bucks each!

those two tracks would cost me more than the game!
 

Usmovers_02

Active Member
Full time wrecker
That adds up to more money than the entire game for much less cars and tracks. It's just not a good value.
 

Archie

Member
Full time wrecker
Maybe they are doing actually new cars and tracks for the new game, that would explain fewer cars and tracks.

They should have done that with GT5 too, instead of copypasting cars from previous games to get a bigger number of cars behind the box :mad:
Looks like GT6 is going to be the same, I wont belive they are making 1200 new car models.

Stupid number wars in games, Forza 4 claimed to have about zillion polygons in the car models ,(in the menu), just concentrate on the actual games dammit
 

Usmovers_02

Active Member
Full time wrecker
All the new tracks in F5 have been laser scanned which they hadn't done in the past. All the cars that ship with F5 are also of equal higher quality. No difference in standards. That doesn't make these terrible number cuts okay though. They should have delayed the game another year.
 

Satsuma182

Member
All the cars included in forza 5 have been remodelled to my understanding...

Every car now has the Forzavista experience, which means that you sit in an interactive Vista mode a la FM4 whilst you paint and upgrade the cars.

Considering that Forza 4 only had a handful of models with that capability it doesn't surprise me they have cut the car lists down in size.

It's always going to be disappointing to find your getting less cars in a car game but for me it just isn't a deal breaker.
 

Usmovers_02

Active Member
Full time wrecker
It's not the car count that's the deal breaker. Almost all Forza vets including myself expected a large drop in the car count. But a 400 car drop? That's bigger than even the worst expectations I've seen. Even still, it's not the deal breaker by a long shot. The deal breaker is going from 30 tracks to 14. What's the point in having ANY cars if there aren't any tracks to race them on? I know 14 tracks actually sounds like a lot but it isn't. Not for a sim racer.
 

Satsuma182

Member
Ah I can see why your annoyed.

Personally I hadn't focused on tracks as I just assumed all the old tracks where in there plus Spa and Bathurst?

Is there a confirmed list of tracks as now I'm a little worried too.
 

Archie

Member
Full time wrecker
I think it's better this way, I'd rather see Polyphony Digital ditching the 1000 or so PS2 car models too and make a new start for Gran Turismo, it's just stupid to keep them around.

Remember, quality over quantity ;)
 

Usmovers_02

Active Member
Full time wrecker
I agree that it's important to have the same quality all the way around. But they need to take their time doing it so the game doesn't suffer.
 

Satsuma182

Member
I now have a few hours of forza 5 under my belt and can safely say I'm enjoying it...

I never did much career in previous forza games, I just did the necessary races and then hit the auction house/storefront to make my money for the leagues I take part in online.

This time round I haven't played much online yet, just a couple of very enjoyable races but there isn't much need when the AI act and feel like people you see online minus most of the grief. I suppose it had to be this way otherwise I'd be in trouble as there is no longer an auction house or storefront although there are still means of making money through releasing tunes/paints.

I suppose I'll judge the overall success of this game when we see what comes next, they have got forza 5 in to next-gen territory with some really strong foundations in the form of its crisp visuals, pin-point accuracy & the new drivatar features.

All that's needed in the next instalment is a bucket load of cars & tracks (Multiple surfaces), dnamic weather conditions, night racing and maybe improved damage.

After those I'd probably run out of features to ask for.
 
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