Made my own racing game!

psychicparrot

Always look both ways before crossing the street.
Hi guys!

I hope people don't mind me posting this here. Let me know if it classes as spam and I will remove it. I really like this community, so the last thing I want to do is annoy everybody!

As I'm waiting for the next awesome Bugbear game to come out, I need other racing games to stop me from losing my marbles. That's why I made my own.. !



http://www.psychicparrotgames.com/headlong

It's for sale on Indievania for just $3.99 (!) as it's not a big huge racing game, it's my little racing game.. arcade racing fun just to keep us all racing. I'm a one-man company, so it's not like I had infinite resources or anything so I concentrated on trying to make some fun arcadey physics and a good solid race.

I really hope you guys enjoy it! I am, of course, inspired by Bugbear's amazing work. It's no Flatout (maybe once I've spent a few years working on the engine it might nip at the heels of Flatout 1) but I think it's a really fun way to spend a cup of coffee's worth of money ;D

http://indievania.com/games/headlong-racing

Cheers!
Jeff.
 
psychicparrot said:
I hope people don't mind me posting this here. Let me know if it classes as spam and I will remove it. I really like this community, so the last thing I want to do is annoy everybody!
Not spam in any way! Hope to see more of projects like yours in here.

Everyone interested in creating a game for iOS should check out Psychicparrots book "Game development for iOS using Unity 3D" available on Amazon: http://www.amazon.com/Game-Development-Unity3D-Jeff-Murray/dp/1439892199/ref=sr_1_1?ie=UTF8&qid=1346867415&sr=8-1&keywords=game+development+for+ios+with+unity3d
 

Purple44

Well-Known Member
Team Bugbear Member
Hi, does Headlong have support for a wheel? I use a DFGT wheel. Or is it only KB?
 

psychicparrot

Always look both ways before crossing the street.
The wheel will work, but sadly there's no force feedback because of the Unity game engine not supporting it :(

Cheers!
 
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