Multiplayer Server Port

Nylan

New Member
Trying to host a dedicated server on a windows 10 computer, it starts but I can't see it from both LAN and Internet Tab on my gaming computer.
  • Installed WreckFest Dedicated server from Steam
  • Started server with default config file
  • Tried to use WreckFest Server Manager (installed from Workshop) to start the server with a nice UI
  • Added rules for the .exe
  • Added rules for all 3 ports
  • Disabled Windows10 firewall
nothing has worked.
 

F!nsku

[SNW]
Full time wrecker
Nylan said:
Trying to host a dedicated server on a windows 10 computer, it starts but I can't see it from both LAN and Internet Tab on my gaming computer.
  • Installed WreckFest Dedicated server from Steam
  • Started server with default config file
  • Tried to use WreckFest Server Manager (installed from Workshop) to start the server with a nice UI
  • Added rules for the .exe
  • Added rules for all 3 ports
  • Disabled Windows10 firewall
nothing has worked.
Are your forwarded ports 27015 and 27016 (both TCP and UDP) and the 33540 (UDP only)?
Check from your config file that the ports are the same with forwarded ports.
Add same ports on you W10 firewall (it's good to keep on)
Tried to restart router after port forwarding?
 

Nylan

New Member
Yep, still checking,
found an app using 27015 udp => fixed

launched a simple port tester to confirm all is ok on that side


? command shows status : lobby

but I still can't see the server on both LAN and Internet Tabs.

Code:
server_name=Nylan's racing
welcome_message=Testing server
password=
admin_steam_ids=
max_players=24
car_reset_disabled=0
car_reset_delay=5
clear_users=1
owner_disabled=1
lan=0
steam_port=27015
game_port=33540
query_port=27016
track=sandpit3_long_loop
gamemode=racing
bots=0
num_teams=2
laps=3
time_limit=20
elimination_interval=0
car_class_restriction=c
car_restriction=
wrong_way_limiter_disabled=0
special_vehicles_disabled=1
vehicle_damage=realistic
weather=
frequency=high
I must be missing the point somewhere.
 

F!nsku

[SNW]
Full time wrecker
So far everything looks correct.
I'm not sure, but if I remember right WreckFest Server Manager could use its own server config file... but really, I'm not sure about this.
Did you verified your game files?
Oh, and are you using wreckfest_32 or wreckfest_64 exe file for server hosting? I had to manually copy _64.exe because Steam didn't update that exe in "server" folder.
 

Daystar

Gone in 60 seconds!
Babylon said:
I had major greaf in hosting a lobby, ports forwarded correctly etc.
I used a program called "simple port tester", online testers don´t show the port status correctly.
After that, don't know what actually happened, program told ports were open and my lobby finally showed to other players.
Works now!
Well that's a good thing :) hopefully some day I will host my own server. never done that before - sounds like a fun thing to do though


Edit: I must be in the Twilight Zone... please never mind me. plus excessive drinking never helps lmao
 

Purple44

Well-Known Member
Team Bugbear Member
When using WreckFest Server Manager, did you check mark LAN use Steam option?

I needed to do this get my server seen online.
 
I can't get my dedicated server to become visible. And I tested all the port forwarding instructions.
I'm sick of it. It's all "I had luck with this ports", "No, try these, these are the working ports for me.", "You're all wrong: These ports..."

Where do I get an official list of the ports the game needs, directly from Bugbear? Why make a secret out of it?!

And: Does this game even work with internet connections which provide IPv4 and IPv6?
 

Purple44

Well-Known Member
Team Bugbear Member
Here Bugbear official server thread over at the Steam forum:

SETTING UP A SERVER

Here pic of the ports that need to be forwarded to the computer that hosting the server:

PORT FORWARDING
Forwarding correct ports is an absolutely requirement for hosting a multiplayer game. If you have created a server yet there are no players joining it, chances are your router or firewall is incorrectly configured. In order to host multiplayer games over Steam your network must be configured to allow Steam access to the following ports:
  • UDP 27015
  • UDP 27016
  • UDP 33540
  • TCP 27015
After having been set up, your port configuration should look like this:



The local IP needs be that of the computer acting as a host. You can find out the local IP by invoking a command prompt (press Windows + R, type "cmd" and press Enter), typing "ipconfig" and pressing Enter again. You'll see a bunch of information, but the line you want to look for is "IPv4 Address" - the number at the end of that line is your local IP address.

Also make sure that your firewall is configured to allow inbound and outbound communication of the server/game executable. Many office networks and proxies block required ports for Steam operation – please consult your network administrator to ensure the required ports are open if you are using an office network or a proxy.


*********

My internet is IPv6 and my player host work online. Not sure if IPv4 work online.
 
First: Huge thanks for the quick and extensive answer. But..
Here Bugbear official server thread over at the Steam forum: ....
I already know that, I just thought that was outdated since some people had lately no success with these ports, which I already tried extensively. And also all firewall settings.

My internet is IPv6 and my player host work online. Not sure if IPv4 work online.
Thanks, that's great to hear, so I know I can stop investigating that lane.

Maybe it's a problem which affects only people with Windows 10 20H2 ? What Windows Version do you have?

Easiest would be if they add a debug launch parameter and in the debug output I could see exactly why it fails.
 

Purple44

Well-Known Member
Team Bugbear Member
Have Win10, but been over a year since last update. I don't let Win10 do auto updates.

You can talk to other server guys over at WF Discord channel: help-setting-up-servers https://discord.gg/wreckfest

They maybe can tell ya some other things to try.
 
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