Wreckfest gets more punch under the hood, update coming soon!


Team Bugbear 

<p><a href="http://nextcargame.com/wp-content/uploads/2015/06/screenshot202506.jpg"><img alt="screenshot202506" src="http://nextcargame.com/wp-content/uploads/2015/06/screenshot202506-1030x579.jpg" width="1030" height="579" /></a></p>
<p>We’re pleased to announce that the next update of Wreckfest is scheduled for this month, and it will mark an important milestone for our game. In the update we will be introducing our completely new tire and suspension simulation model that will provide for a much more immersive driving experience on both tarmac and sand. The update will also feature our next-generation DirectX 11 rendering engine that will make it possible to faithfully recreate realistic environments with advanced physically based materials and lighting (PBR).</p>
<p>Since we’ve been working hard with the physics and rendering features of the game this update will not contain much new content, but as a teaser of the great things to come the update will ship with the first iteration of the reworked Sandpit track to give you a glimpse of the level of quality and realism we’re striving for with our next-generation environments. Not only that, but you will also get a chance to experience an early version of a new oval track that we have in production. Since the new tracks would be nothing without new toys to race around with, we’ll be including two new cars as well. Both of them are still heavily in progress, mind you, but nonetheless you will get to take them for an early test drive. Needless to say, the update will also contain a huge number of other added features and improvements, many of which have been requested by you, our dear players and supporters.</p>
<p>As it is so often, when one journey ends another begins. The next update is a first, important step in realizing our dream for Wreckfest. Now with most of the heavy lifting done on the physics and rendering department of the game our development team will be working full-steam on new good stuff to come in the next months: a whole lot of new cars, new tracks, car customization, modding support as well as other features and content that in end will make Wreckfest THE definite game for anyone looking for rough, no-holds-barred racing experience.</p>
<p>A full changelist will be available with the update, but here are the most important changes:</p>
<li>New simulator-grade physics engine with advanced tire and suspension geometry simulation.</li>
<li>New DirectX 11 rendering engine with realistic physically based materials and lighting.</li>
<li>64-bit operating system support for optimal performance on modern computer systems.</li>
<li>Hardware MSAA anti-aliasing with advanced foliage transparency antialiasing.</li>
<li>Dedicated server for optimized multiplayer performance with command-line and remote configuration features.</li>
<li>Steam leaderboards and player statistics for tracking and comparing performance with other players.</li>
<li>Support for changing the track and the car in lobby as well as adding bots to multiplayer events.</li>
<li>New game modes Team Race and Elimination Race, guaranteed to provide explosive racing action for 2-4 teams.</li>
<li>One new track and another one completely overhauled.</li>
<li>Two new cars, an American and a European one.</li>
<p>As always, thank you for your enthusiasm, dedication and support. See you on the track!</p>


Sweet; thanks.

Now everyone whining can finally see that you were actually, you know, doing your jobs. Like you were the entire time.

Can't wait to play it, and continue to play this game down it's developmental path. Without whining about the developer And I hope everyone else follows suit.


Team Bugbear Member
Good to hear that it will be coming soon. It has been a long time of waiting and I am excited to be starting to play again.


No, not enough. I want more to show for 7 long months of waiting and it's disgrac.......I'm sorry, I'm too excited to troll.

NEW STUFF!!!!!!!!!!!!!! AHHHHHHHHHHHHHH!!!!!!!!!!!!!!


Thank you Bugbear i cannot wait for it i love this game and where its going. Destruction for the win :)
DX11 and 64-bit? Damnit :O

I wonder, is it going to have both 32-bit and 64-bit EXEs (like for example Euro Truck Simulator 2), or x64 only?

Either way, looking forward to trying it out! I'm so glad this is still going. Hope the next update will be so good so all those idiots who downvote the game on Steam and call it dead will get shocked ;)


Full time wrecker
Sounds amazing but which Sandpit track is being reworked? Classic Sandpit 1 or Sandpit 2 that has very little detail?


Gone in 60 seconds!
Thanks so much!!! for all your hard efforts Bugbear Team!!!
This update sounds very exciting to me! but curious if the old tracks, will still be in the game?
you guys had mentioned before that all the tracks had to be re-done? None the less, this is Super News!!!


Weeked Smasher
crazychris4124 said:
Sounds amazing but which Sandpit track is being reworked? Classic Sandpit 1 or Sandpit 2 that has very little detail?
I think the original Sandpit, because there's not much to be reworked in Sandpit 2 since it's more like pre-worked in the current game... :D

Plus this image looks like it was taken from reworked original Sandpit:


Full time wrecker
Oh boy oh boy oh boy I got few seconds ago email about next update!
I already knew some of coming things (dx11, new track, etc) but next update will be so damn good!

Any tickets for Hype train?!?!


Well-Known Member
Team Bugbear Member
Looking forward to the new online options and the new eye candy. :D :D

Was surprise to see no forest track in Build #7. :eek: :eek: I guess the new art work not ready to go yet.



I test games, I make games, I mod games and play
Weeked Smasher
Awesome! I can't wait for the new cars, hopefully some day there will be an update or a tool, either one that comes first, allowing us to create 3d models for the game!